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Thread: Tron 2.0 - Interested

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    Tron 2.0 - Interested

    Okay I'm a fan of the original movie and I played the crap out of Discs of Tron getting to the point where the platforms moved up and down during the match. Never liked the 4 games in one Tron game though.

    So I have a passing interest in Tron 2.0. The IGN article has peaked my interest even more. Even reading through the preview colored spin I still see some good things in there. Anyone who can talk care to comment on what they've seen so far? Should my interest turn into full fledged enthusiasm?

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    Check out the feature in this month's Computer Games magazine, if you haven't already. It's penned by Qt3's own Tom Chick, and it's a great read even if you aren't interested in the Tron game (an even better read if you are). It's "chalk" full of interesting sidebars, an interview with Syd Mead, etc.

    I'm interested in the game, too. The movie hasn't aged gracefully (though not as poorly as other childhood favorites of mine... cough, cough, Battlestar Galactica), but I still love the visual aesthetic.

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    I was reading through the latest CGM mag and came upon a brief preview of this game. I keep forgetting it is out there, but I won't again. Get this, Disney could have released the game in March but decided to put MORE money into it because they wanted to refine the game. Now this isn't because the game was bad, but because it was so good! They felt the game showed promise and wanted to make it even better, so they pumped more time and money into it (4 or 5 months or so). That gives me high hopes. It also just looks slick. I am really looking forward to this one now.

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    Quote Originally Posted by Robert Sharp
    Get this, Disney could have released the game in March but decided to put MORE money into it because they wanted to refine the game.
    Now that's an odd approach to take in game development:

    "Hey Bob, we just got a look at the latest TRON beta, and I gotta say, the game is teh suck. It's unfinished, buggy, and really not much fun. Not even the 'shooting cyber-frogs' section."

    #1 - Usual approach: "That's a shame, Bill. Well, package up what we have, and be sure to ship it by the end of the quarter so we can count the sell-in towards our department bottom line this period. If we sell enough copies, we'll issue a patch to fix some of it."

    #2 - Apparent Disney approach here: "Hmm. Tron's teh suck. Let's give it a few more months and do it right. We won't make money on it this quarter, but we'll make more in the long run with a quality product."

    The sad, sad thing is that #2 just sounds BIZARRE when you've been around this industry for a while.

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    Especially for Disney. An interesting sign.

    --- Alan

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    Actually, my understanding was that Disney didn't even think the game was teh suck. They liked it a lot (the Monolith guys also seem excited about it), which makes the delay even more surprising. Not bad--just surprising.

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    Quote Originally Posted by Ben Sones
    Actually, my understanding was that Disney didn't even think the game was teh suck.
    Well, sure, that's what they're going to SAY.

    When Hollywood goes back to film some last minute scenes for a flick, they don't say "it's pretty crappy as is, so we need to fix it" they say "we saw the opportunity to flesh out what's already a groundbreaking film by adding even more vivid background scenes for some of the most endearing characters ever to grace celluloid."

    Not saying this is definitely true. But I wouldn't expect Disney and Monolith to come out and say "it had gameplay and balance issues so we gave it more time," because that alerts the press and the geeky preview-readers to be suspicious of the game's quality.

    (Wow. And I'm usually an optimist.)

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    Yeah, the claim that they're adding more to an already good game seems pretty weak. It could be that they want more time for marketing, too. I'm hoping that it sells well, but I'm afraid Monolith will end up with another NOLF-style critical success that sells like crap.

    Side note: Xpav = teh win.

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    Quote Originally Posted by DennyA
    Well, sure, that's what they're going to SAY.
    I would have been skeptical too, until they noted they've added features in the extra time, like an Unreal Tournament-style ladder for a separate light cycles game. Of course Monolith gets to tweak the game a bit more as well, which is a nice benefit too. Considering Monolith has been on a pretty good roll, I'm inclined to believe everyone.

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    Quote Originally Posted by DennyA
    Well, sure, that's what they're going to SAY.
    We've got a build here that's like three months old, and is the first five or six levels of the game. And it's already way more polished and interesting than the majority of shooters out there. Given Monolith's recent track record with FPS games, I'm willing to give them the benefit of the doubt that the whole game is in similar shape.

    I'm not saying that, come September, we'll all be hailing Tron 2.0 as the greatest shooter ever. But it seems a lot more than just "solid" to me.

    Marketing is indeed part of the delay, though. The amount of additional stuff they wanted Monolith to add (more light cycle circuit, and a few other things) wouldn't have necessarily taken them to September. I think they maybe wanted the sales to be part of another fiscal quarter, or to make sure that the game wasn't percieved as "old" by the Xmas season, or something.

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    Yeah, I can't wait for this game. I love games with great visual style. The only thing stopping me from pre - ordering right this instant is the fact that I can't take it back if it sucks. But I seriously doubt it will. Monolith did NOLF and AVP 2 recently (haven't tried NOLF 2 yet), and both of those rocked. So I'm expecting good things. I've been avoiding all previews since the game was announced so that it'll be a totally fresh experience.

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    Damnit, XPav, now you're going to make me have to break out the Tron DVDs to recall if that image you posted was Bit's "yes" or "no" response, so I can tell if you are or aren't interested in the game. ;)

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    Quote Originally Posted by SimplyCosmic
    Damnit, XPav, now you're going to make me have to break out the Tron DVDs to recall if that image you posted was Bit's "yes" or "no" response, so I can tell if you are or aren't interested in the game. ;)
    Or you could just look at the filename.

    Unless you want to watch Tron, that is, in which case, its a good excuse.

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    No is much spikier.

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    If the game just needed more time (because it wasn't good enough yet) they probably wouldn't have said anything except it needs more time. LOTS of games need more time than was expected. It doesn't mean the game is bad. They went out their way to say the game was better than they thought. It gives the impression that they weren't expecting much from it (which is the impression I have gotten all along) and that Monolith surprised them. So they said...hey, we might have a hit here. Let's make it better.

    I'm not trying to be naively optimistic. I'm just explaining how I see it. It makes poor business sense to tell the press that the game is promising if it is a mess.

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    One of the few game-related conversations Jason Cross and I had at E3 was that Monolith has earned a lot of good will, and Tron 2.0 looks to be the cat's pajamas.

    It's also another chance to use the "thinking outside the boxleitner" headline when the time comes!

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    Obscure B5/Tron trivia: Not only does the movie Tron have Bruce Boxleitner (Tron / Captain Sheridan), but it also had Peter Jurasik (Crom / Londo Mollari).

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    Quote Originally Posted by SimplyCosmic
    Obscure B5/Tron trivia: Not only does the movie Tron have Bruce Boxleitner (Tron / Captain Sheridan), but it also had Peter Jurasik (Crom / Londo Mollari).
    Not so obscure, if you are a fan of both. Interestingly, Jurasik is just as wussy in Tron as on B5!

    Here's one: The woman in Tron (don't know the actress's name) was also on CHiPs as part of a woman homocide detective duo. It was an attempt at a spin-off, but it failed. It wasn't the worst attempt, of course, which has to go to the special karate elite forces episode, which starred Bobby Nelson, who would later become Ponch's partner in the last season of CHiPs.

    Sorry, I am a CHiPs freak.

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    Quote Originally Posted by Robert Sharp
    Not so obscure, if you are a fan of both. Interestingly, Jurasik is just as wussy in Tron as on B5!
    Did you just call Londo Mollari wussy? He's one of the coolest characters on B5!

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    Quote Originally Posted by Anders Hallin
    Quote Originally Posted by Robert Sharp
    Not so obscure, if you are a fan of both. Interestingly, Jurasik is just as wussy in Tron as on B5!
    Did you just call Londo Mollari wussy? He's one of the coolest characters on B5!
    "One of the coolest," sure, as in "Not as cool as G'Kar!"
    Nyah!

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    Quote Originally Posted by Idar Thorvaldsen
    "One of the coolest," sure, as in "Not as cool as G'Kar!"
    Nyah!
    They're the dynamic duo of the show. Though I think G'Kar suffers from one of Straczynski's weaknesses in the last season or so.
    EDIT: actually, the whole show suffers, but because of the coolness of G'Kar, it can be a bit more noticable.

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    Quote Originally Posted by Anders Hallin
    Quote Originally Posted by Robert Sharp
    Not so obscure, if you are a fan of both. Interestingly, Jurasik is just as wussy in Tron as on B5!
    Did you just call Londo Mollari wussy? He's one of the coolest characters on B5!
    Heh. I was wondering if someone would call me on that. Actually, I like Londo too. But you have to admit that he has a tendency to go against his own conscience. That's really what I meant by wussy. He gets used a lot because he doesn't properly stand up for himself. G'Kar does not. Nor do any of the human characters.

    Speaking of all this, I have been watching B5 again on weekday mornings at 8am on Sci-fi. Now that I don't have to go teach, I have all this time to watch one of my fave shows!

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    BTW, in an interesting twist, the guy who plays Vir (Stephen Furst) was also on CHiPs, reprising an Animal House character. Actually, everyone who is anyone has been on CHiPs. Just look at Leif Garrett!

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    Quote Originally Posted by Robert Sharp
    Heh. I was wondering if someone would call me on that. Actually, I like Londo too. But you have to admit that he has a tendency to go against his own conscience. That's really what I meant by wussy. He gets used a lot because he doesn't properly stand up for himself. G'Kar does not. Nor do any of the human characters.
    Ah, the conscience of Londo Mollari. It's difficult to say how much he really has, and I don't know if he gets used a lot because he doesn't stand up for himself. Now granted, I don't remember the show that well, it has been several years since I saw it, but I seem to recall that it was his nationalistic pride, arrogance and being the black sheep of the Mollari family that made him usable to the Shadows, not that he was overrun by Morden's authority. You don't order Londo Mollari, he's rash enough that he'll do what you want at the drop of a hat anyway.

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    Let's take this train completely off topic, baby! ;)

    Londo does get used, but only when he's getting what he wants out of it.

    Remember, that as soon as he got what he wanted through his alliance with his shadow "associates" he quickly stood up against them and told them to "go away", which being that he knows as much about their true power as he does, is pretty ballsy. At this point in the series as it's currently being shown on weekday mornings on SciFi, he is definitely in anti-wuss mode, as he's already been through a year of being on a station filled with aliens from the non-aligned worlds whom he quite regularly threatens as Centauri Prime gets ready to attack them. Eventually, he does what he needs to in order to bring a final end to the feud between himself and Lord Reefa, and taking out the Emperor, well, hell, that's not a wussy project either.

    Of course, re-watching the series has colored my view of the world, being that I can't help but think of Vice President Dick Cheney as being a future President Clark. (They even look similar)

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    Quote Originally Posted by SimplyCosmic
    Let's take this train completely off topic, baby! ;)


    Remember, that as soon as he got what he wanted through his alliance with his shadow "associates" he quickly stood up against them and told them to "go away", which being that he knows as much about their true power as he does, is pretty ballsy.
    I disagree about this. I think it IS his concsience that makes him do this. As Reefa points out, Londo could still get more from the Shadows. It doesn't make sense to break from them yet, from a power standpoint. I think Londo is terrified by what has happened and really had no intentions of destroying the Narn homeworld. He complains at the use of mass drivers and the look on his face as he witnesses the event shows that he is NOT happy. He didn't use the Shadows. They used him, and he knows it. Now, he wants out because he feels bad about what has happened.

    He TALKS a good game, of course, but as Vir often points out, Londo is not as bad as he seems. He carries around A LOT of guilt because of the things he has done and he seems to have a lot of regrets. In fact, after all this clears up and he is dying, he confronts that guilt and admits to G'Kar (and himself) that he is sorry for all of it.

    BTW, I agree that many of the things he does take strong character and courage. He is really only wussy early on, and I would argue that only at this point of the series (as it is airing on SciFI) does he BEGIN to become strong. And it takes a while before he gets there. In many ways, Vir is much stronger than Londo.

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    Quote Originally Posted by Robert Sharp
    I disagree about this. I think it IS his concsience that makes him do this. As Reefa points out, Londo could still get more from the Shadows. It doesn't make sense to break from them yet, from a power standpoint. I think Londo is terrified by what has happened and really had no intentions of destroying the Narn homeworld. He complains at the use of mass drivers and the look on his face as he witnesses the event shows that he is NOT happy. He didn't use the Shadows. They used him, and he knows it. Now, he wants out because he feels bad about what has happened.
    I think ridding his world of the Shadows might in part have been conscience-driven. But I think the main part is that he knows their power, and he dreams of a Centauri Republic in "its proper place", which does NOT include being under the thumb of the Shadows. He knows he's been used, certainly, but I think it's the fear that the Centauri will be reduced to servants that really drives him to get rid of them.

    Was he told by the Shadows that the Narn homeworld had to be destroyed? Because it is after all him that lies and tells the Centauri that the last words of the Emperor had been an order to use mass-drivers (or something like that, can't quite remember).

    He TALKS a good game, of course, but as Vir often points out, Londo is not as bad as he seems. He carries around A LOT of guilt because of the things he has done and he seems to have a lot of regrets. In fact, after all this clears up and he is dying, he confronts that guilt and admits to G'Kar (and himself) that he is sorry for all of it.
    I think his conscience catches up to him, as he gets older. In the beginning he loathes himself, and most others and the world so much that his conscience doesn't have much say, but as his relationships to people change (much through Vir) there becomes room for him to consider his actions as more than just a quest to regain the glory of the Centauri.

    In many ways, Vir is much stronger than Londo.
    His is certainly the longest road.

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    Speaking of Vir, at this point in the series as it's being played on SciFi network, you can really start to see how the weight reduction program that Andreas Katsulas and Peter Jurasik talked Stephen Furst into beginning to show some real effect.

    I need to get me a copy of that "G'Kar and Londo's Guide to Slimming Down While Beating Ancient Dark Races" book Vir has.

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    I have to re-watch the whole thing, some day.
    Sadly, I suspect I like the idea of Susan Ivanova a lot more than I like the way it was actually executed.

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