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Thread: Help save Heroes of Might and Magic 5

  1. #1
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    Help save Heroes of Might and Magic 5

    http://www.saveheroes.org/

    Bluesnews quote:

    Worldwide, Jan. 26, 2006. A group of Heroes of Might and Magic community Websites today launched a collaborative effort to persuade Ubisoft executives to delay the launch of their highly anticipated title Heroes of Might and Magic 5. SaveHeroes.Org is a concerted community effort to further that cause.

    This effort, and the reasons behind it, started largely because of the open beta test, which started on GameSpy on Monday, January 23rd. With Heroes of Might and Magic 4 having received poor sales in comparison to its predecessor, Heroes 5 is seen by most as a make or break game. If it fails, so will the entire Might and Magic franchise. If it succeeds, then the product line would gain the support it needs for a long term at Ubisoft.

    With these facts in mind, community websites, including Celestial Heavens, The Oracle League, Age of Heroes, Heroes Community, The Genies Lamp, Guardians Grove, and many others started posting petitions and banners to "Save Heroes 5". Not long after, these same leaders gathered to try and organize a collaborative effort to attempt to show Ubisoft that releasing an unfinished game would not go over well at all.

    After the rough start and continued issues of the Open Beta, and some investigation, these leaders realized that there was little time to act. Ubisoft's fiscal year ends on March 31, coinciding with the release date. Ubisoft was also the target of a takeover bid in December of 2004, something they are not likely to forget easily. Wanting to hit or exceed their yearly targets could be a reason for the March 31 release date.

    However, such short-term plans are exactly what doomed Heroes 4, New World Computing and The 3DO Company. SaveHeroes.Org is now open to try and prevent such a thing from happening.

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    March 31 isn't that soon. I'm guessing these people don't have a lot of experience with beta software. I've seen games in a lot worse shape than Heroes 5 come together in a lot less time.

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    I haven't seen the beta, but I could see people just being spoiled by Blizzard betas.

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    Quote Originally Posted by Ben Sones
    March 31 isn't that soon. I'm guessing these people don't have a lot of experience with beta software. I've seen games in a lot worse shape than Heroes 5 come together in a lot less time.
    Ben, the game's missing all kinds of things... most importantly good AI. There is no way they can add all the missing stuff - AND add competant AI in less than 2 months. Did you "play" the beta or just tinker with it? Once you get past the flashiness of the graphics you'll understand the concern.

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    Hilarious. Heroes IV was ruined by being rushed out the door--its potential was obvious, but its flaws were equally obvious. Now, history looks to repeat. Why would anyone buy the rights to a franchise on life support and then ignore the mistakes that put it into bad shape in the first place?

    This kind of thinking (immediate profit at the expense of future success) is hardly unique to the game industry.....I think our MBA programs need some serious retooling.
    Last edited by Dave Markell; 01-26-2006 at 11:20 PM.

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    Ai is the last thing added isn't it? I mean the Gal Civ II beta was AI less pretty much and people haven't been whining to hold back on it's release.

    AI scripting can be mostly transfered over from the previous renditions and improved as needed for the new engine.

    Also wasn't this a MULTIPLAYER beta? What kind of AI did people expect to be included for a multiplayer trial?

    In fact they're probably hurting their own cause because now all the people who didn't try the beta are gonna be wary of a purchase. How many preorders will get canceled becasue of this move? .

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    Ben, the game's missing all kinds of things... most importantly good AI. There is no way they can add all the missing stuff - AND add competant AI in less than 2 months. Did you "play" the beta or just tinker with it? Once you get past the flashiness of the graphics you'll understand the concern.
    But it's been known for a long time that the purpose of this open beta was purely to test netcode and compatibility issues. From what I understand the singleplayer and AI has already been in closed beta testing for quite a while.

    I don't have high hopes for the game, but do we actually have any experience with the AI to know that it isnt competant yet?

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    Quote Originally Posted by jpinard
    Ben, the game's missing all kinds of things... most importantly good AI. There is no way they can add all the missing stuff - AND add competant AI in less than 2 months. Did you "play" the beta or just tinker with it? Once you get past the flashiness of the graphics you'll understand the concern.
    I did play it, and I understand the concern. I just don't think it's warranted. You'd be surprised how many games look like this 2+ months from release. Like, the majority of them. They absolutely could add all that stuff in two months, which I doubt they have to do anyway, since this multiplayer beta probably isn't the most current build of the game. That doesn't mean they will, of course--we'll just have to wait and see. But I don't think that time is against them. If the game were two weeks out, that would be another matter. Unless they were EA.

    On a related note, this is exactly why game writers don't often criticise games in previews. Because a lot of the time, this is the sort of code we get to see.

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    Its a little late now. The game was doomed once Ubi picked Nival to develop it.

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    Quote Originally Posted by Rob_Merritt
    Its a little late now. The game was doomed once Ubi picked Nival to develop it.
    Ooooh, burn!


    As for the open beta, isn't it MP only? What AI matters in that?

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    What's wrong with Nival? Didn't they do Etherlords, which were both great games.

    Anyway, if they want to save the game, they should collect donations so that the company can afford to delay the launch. The article says the company is up against a wall. What are they supposed to do?

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    Nival is awsome, but I've never liked HOMM ;D

    If it was just silent storm w/ fantasy crap, I'd actually be interested, hehe

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    Quote Originally Posted by Robert Sharp
    What's wrong with Nival? Didn't they do Etherlords, which were both great games.

    Anyway, if they want to save the game, they should collect donations so that the company can afford to delay the launch. The article says the company is up against a wall. What are they supposed to do?

    I liked their Silent Storm but over all, I didn't see anything there or in any game of theirs that showed the needed talent to bring HOMM into 3D.

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    Quote Originally Posted by Ben Sones
    I did play it, and I understand the concern. I just don't think it's warranted. You'd be surprised how many games look like this 2+ months from release. Like, the majority of them. They absolutely could add all that stuff in two months, which I doubt they have to do anyway, since this multiplayer beta probably isn't the most current build of the game. That doesn't mean they will, of course--we'll just have to wait and see. But I don't think that time is against them. If the game were two weeks out, that would be another matter. Unless they were EA.

    On a related note, this is exactly why game writers don't often criticise games in previews. Because a lot of the time, this is the sort of code we get to see.
    I played it too and uninstalled after a few atempts at play... I think the concern is very warranted. There is a very strong chance that if the game ships with the current schedule it will have some severe issues. I dont think the rally is for new features but more for stability and quality. From my experience, miracles in Q&A can happen but it is best not count on them.

    Blindy

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    Quote Originally Posted by Matt Perkins
    Ooooh, burn!


    As for the open beta, isn't it MP only? What AI matters in that?
    I would imagine that if the developers had any type of AI code in place at all, they'd have put it in the demo. The fact that it IS multiplayer only at this stage surely scares the hell out of me.

  16. #16
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    MP-only tests are super common, so I don't see any cause for alarm. A publisher's internal testing infrastructure can handle single player testing much more easily.

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    Quote Originally Posted by BlindSwordsman
    I dont think the rally is for new features but more for stability and quality. From my experience, miracles in Q&A can happen but it is best not count on them.
    In my experience, two months is a lot of time to fix those sorts of problems. I've seen a lot of software in that stage of development doing game previews, and Heroes 5 is not at all atypical for a game that's two months out.

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    Nival is definitely a developer I would have singled out for this. Evil Islands, Etherlords, Silent Storm - all good pretty good.

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    Quote Originally Posted by Ben Sones
    In my experience, two months is a lot of time to fix those sorts of problems. I've seen a lot of software in that stage of development doing game previews, and Heroes 5 is not at all atypical for a game that's two months out.
    Cool - then we can agree to disagree :). It not atypical from what i seen either, however, games in similar state almost always have serious problems and I generally stay away from - which indicates a sad state for PC development. Also, they probably dont have 2 months - there is manufacturing time after GM.

    Playing this beta has changed my feelings from a "must have" to a "wait and see". Heroes 3 was one of my favorite games of all time.

    Blindy

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    Silent Hunter III go delayed and has a much smaller audience than HOMM V. That delay (to add a dynamic campaign) proved very successful... Successful enough to warrant a sequel/expansion.

    Ben, I totally disagree with you. Nival doesn't have the resources to pull off a last minute miracle.

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    Quote Originally Posted by Dhruin
    Nival is definitely a developer I would have singled out for this. Evil Islands, Etherlords, Silent Storm - all good pretty good.
    Totally agreed. I don't know what Rob Merritt has been smoking.

    Quote Originally Posted by Dave Markell
    Hilarious. Heroes IV was ruined by being rushed out the door--its potential was obvious, but its flaws were equally obvious. Now, history looks to repeat. Why would anyone buy the rights to a franchise on life support and then ignore the mistakes that put it into bad shape in the first place?

    This kind of thinking (immediate profit at the expense of future success) is hardly unique to the game industry.....I think our MBA programs need some serious retooling.
    I can't see this as a make or break game, given that Ubisoft has already committed themselves to remaking the franchise over a long series of games. Granted, not all of the games are normal HOMM-style games--Dark Messiah of Might and Magic, for instance--but Ubisoft clearly has a direction they want to go in with this thing. They're not just tossing a game out there and hoping it will sell so they can do it all over again for HOMM VI.

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    Quote Originally Posted by jpinard
    Ben, I totally disagree with you. Nival doesn't have the resources to pull off a last minute miracle.
    How do you know this?

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    Has anyone above mentioned (sorry if I missed it) that the game has already been delayed beyond the March 31 deadline before the petition was launched? It just wasn't publically mentioned...apparantly. Oh, articles probably abound, but here's the one at GameSpot, also mentioned on the front page of the saveheroes website, although the don't necessarily believe it to be true without 'official' word (probably a good thing).

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    Quote Originally Posted by jpinard
    Ben, I totally disagree with you. Nival doesn't have the resources to pull off a last minute miracle.
    Dude, my point (which you and others keep ignoring) is that it's not a last minute miracle. I know that you--and probably many other people--think that games are pretty much done at that point, and the developers just spend the last few months playtesting and squashing bugs. I'm telling you that you are mistaken. And I'm sure that any of the other game writers (or developers*) on this forum who see a lot of unfinished code will back me up on that. Two to three months out, the majority of games look a lot like Heroes 5 does now. Some look considerably worse. And most games (though obviously not all) pull together by the end. No miracles or unusual resources are required (well... don't say that around developers who are working a crunch schedule). Which doesn't mean that this game will pull together, obviously, but the state of the multiplayer beta hardly spells certain (or even probable) doom. So take a deep breath and relax.

    [SIZE=1]
    *Brian R. and Soren J. are notable exceptions--their games generally are very playable months (or sometimes even longer) before ship, though I'm sure they realize that their development process is atypical for the industry.[/SIZE]

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    Fuck MP. MP has always been a sticky wicket with TBS. Didn't Heroes III take a lot of post-release time and patches and fan made patches to get where it ended up?

    For all we know they have single player A.I. laying around and perfected and are just trying out some MP crap since it is notoriously hard to do. A good 50-60 hours of SP and some moderate replayability and expansions is all I am asking for. Decent MP would just be icing. And icing I can take or leave.

  26. #26
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    Blues is reporting that this game has just been delayed

  27. #27
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    Quote Originally Posted by scharmers
    Blues is reporting that this game has just been delayed
    Great, positive reinforcement for fan petitions, I'm sure that won't lead to anything annoying.

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    Quote Originally Posted by Tyjenks
    Fuck MP. MP has always been a sticky wicket with TBS. Didn't Heroes III take a lot of post-release time and patches and fan made patches to get where it ended up?
    Actually, no. They did a lot of good add-ons for III, but it was a really solid game right out of the gate.

    Still not as good as II, though.

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    Quote Originally Posted by Ben Sones
    Dude, my point (which you and others keep ignoring) is that it's not a last minute miracle. I know that you--and probably many other people--think that games are pretty much done at that point, and the developers just spend the last few months playtesting and squashing bugs. I'm telling you that you are mistaken. And I'm sure that any of the other game writers (or developers*) on this forum who see a lot of unfinished code will back me up on that. Two to three months out, the majority of games look a lot like Heroes 5 does now. Some look considerably worse. And most games (though obviously not all) pull together by the end. No miracles or unusual resources are required (well... don't say that around developers who are working a crunch schedule). Which doesn't mean that this game will pull together, obviously, but the state of the multiplayer beta hardly spells certain (or even probable) doom. So take a deep breath and relax.

    [SIZE=1]
    *Brian R. and Soren J. are notable exceptions--their games generally are very playable months (or sometimes even longer) before ship, though I'm sure they realize that their development process is atypical for the industry.[/SIZE]
    Ben - I am a developer and we disagree...

  30. #30
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    Quote Originally Posted by Ben Sones
    Actually, no. They did a lot of good add-ons for III, but it was a really solid game right out of the gate.

    Still not as good as II, though.
    I stand corrected. Maybe I just remember my brief attempts at playing in one of those early Heroes III leagues, waiting on my dial up connection, and proceeding to get trounced in 30 turns. Good times.

    Now that you mention II, I recall that the review of Heroes II and acompanying screenshots in CGS+ is what convinced me to buy my first PC, btw. I guess that explains my unholy love for even IV.

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