Yeah, that's true. I like realism, but I'm more interested in someone actually trying to make the sim genre more than just "limited arena fighting". It's the same reason, I believe, space sims have all but died out (where realism obviously isn't a problem) -- the genres are stagnant. They focus almost entirely on just improving graphics, adding a few more planes, better clouds, better damage modeling -- but never think outside the box. They need to do something more ambitious -- make the world far more interesting, dynamic -- and not just by having tanks shoot at each other. Sims are repetitive and the arenas are stagnant -- I'd like to see a game that featured a great sim component, but also offered more.