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Thread: Sid Meier's NetImmerse

  1. #31
    Anonymous
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    I have a problem. For months I've been hackin' on my old copy of Email X-Com, figuring out a way to make it work without the official server. Last night I finally broke through and connected to another Email X-Com user. The only problem is that this other user seems to be a NORAD computer that is always trying to get me to play Tic-Tac-Toe.

    Should I continue these experiments, or could something unexpected come of these... war games?

  2. #32
    World's End Supernova
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    Just be glad you got NORAD and not the alien base on Cydonia.

    There is a way to play Email X-COM without the official server. I saw messages posted to that effect.

  3. #33
    Enkidu
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    Quote Originally Posted by Mark Asher
    Yeah, once you know it's just a brand slapped on a box instead of an effort, you can't take it seriously anymore.

    Do you take the Firaxis name seriously? Are people more likely to purchase a Firaxis game because of the reputation of the studio? If so, has that just supplanted the "Sid Meier" label, or are the two fundamentally different? I had thought that the Firaxis name was praised not only because of the strength of the people making the games, but also the reputation Sid Meier has for testing the heck out of games [SimGolf being a notable lapse, but a normal release for many studios].

    Am I totally off-base thinking that the Firaxis brand has simply taken the place of "Sid Meier's [Insert Game Title Here]"?

  4. #34
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    I suspect that for the hardcore Firaxis and Sid Meier are one and the same. We all know that "Sid Meier" on the box doesn't necessarily mean Sid actually did much work on the game.

  5. #35
    How To Go
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    Of course not everything Sid works on is great. For example...


    Yeah I own a copy. Its amusing for all of 30 seconds.

  6. #36
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    Sid needs to get back to the times when he made stuff like Pirates!, Civ and Railroad Tycoon (his holy trilogy imo). Anyway, I have a feeling hes sick of gaming though, and just making to pay bills. I think he should make a crpg. He hasn't really made a true crpg, though some of his games have a crpg aspect. I thikn he can revitalize with a crpg ala MPS Darklands. Sid's magic must come back folks. IT SHALL! :D

    etc

  7. #37
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    Quote Originally Posted by mtkafka
    Sid needs to get back to the times when he made stuff like Pirates!, Civ and Railroad Tycoon (his holy trilogy imo).
    Sid is doing fine as far as I'm concerned. Civ3 was the last really good game I bought for the PC. Can't wait for the expansion, and I hope there will be many more sequels with better graphics and unchanged gameplay! :-)

  8. #38
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    Sid's doing fine, but hes on autopilot imo (Civ 3 was ok for me, but not great...). His last big great game, imo, was Railroad Tycoon. Since then most of his stuff seems to be collaborations or updates or sequels or copies of another game.

    Still, the average Sid game is always good... even Microprose's MTG was pretty cool. Though SimsGolf seems to be his weakest game I've ever played from him. If it weren't for the Sid name on the box, I would have though I was playing one of the budget Tycoon titles....

    etc

  9. #39
    Anonymous
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    A guess: It's for Sid's cancelled (and now , I speculate, un-cancelled) dinosaur game.

    Peter

  10. #40
    Mad Chester
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    Oh please, please, let it be Pirates! Platinum in 3D.

    Although it'd be nice if someone (Firaxis) just licensed Akella's Sea Dogs engine and gutted the languishing gameplay and switched to a random world Pirates style. It's sad how great Pirates was that in the years since it was released that there has not been one game in that genre to approach even 50% of the fun of the original when all they would have had to do is clone the gameplay and update the graphics and call it "Buccaneers!" or "Swashbucklers!". That's right, throw the damn exclamation point at the end even!

  11. #41
    Mad Chester
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    His last big great game, imo, was Railroad Tycoon.
    No, his last big great game was Civilization. The first one. RRT predates Civ.

  12. #42
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    I only played RRT Deluxe so I am wrong again. So sowwy.

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  13. #43
    New Romantic
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    Quote Originally Posted by xahlt
    Oh please, please, let it be Pirates! Platinum in 3D.

    Although it'd be nice if someone (Firaxis) just licensed Akella's Sea Dogs engine and gutted the languishing gameplay and switched to a random world Pirates style. It's sad how great Pirates was that in the years since it was released that there has not been one game in that genre to approach even 50% of the fun of the original when all they would have had to do is clone the gameplay and update the graphics and call it "Buccaneers!" or "Swashbucklers!". That's right, throw the damn exclamation point at the end even!
    Hey, I've been saying this since I first played Sea Dogs. Man, was I psyched by the hype. "This will be Pirates! meets Daggerfall." Well, no, not really. More of a great tech demo with some scenic sea combat. I didn't get very far into the web of tangled, mangled, quests before I walked away. Preset encounters indeed. Sid Meier would be rolling in his grave at the comparison if he were dead. Which he's not.

    One game I really did like was Cutthroats by Hothouse. I actually liked it better than Pirates! though it's obviously a homage to (mugging of) Sid's concept. It needs some patching and I've got this weird love of Hothouse strategy games (Gangsters, Abomination - not Gangsters 2) that I really can't explain. At least not in this forum at this time. YMMV.

  14. #44
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    Sea Dogs was a good game. Yeah, it wasn't Pirates! but its the closest thing to it. Personally I would like an interstellar Elite like Pirates! in space. Wouldn't that be cool? Sometimes I'm clever with ideas like this. Pirates! in space. I should develop games. and be payed millions for the genius of it. :D

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  15. #45
    Mad Chester
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    Whoa, careful there Mr. Molyneux, you're supposed to develop the amazing games first and then tell us about it later. :)

    I thought Sea Dogs was ok. Especially if you didn't mind wandering around a town in with a 3D avatar for seemingly no reason when you really wanted to be out destroying a frigate, and if you felt like tracing through the plot (which I didn't want to do because I was fairly annoyed that the game wanted me to "be" anyone in the first place). Maybe that's just me, but there were too many problems with it from my perspective to make it a contender. Beautiful engine though.

    I'm just saying, the time is ripe for Pirates! 2: Pirates!! Maybe Sid's running low on ideas, he (and everybody else with a copyright dispute) has milked Civ 10 times over; Poptop has control of the Railroad games; nobody's asking for another civil war game (Sid Meier's Reconstruction: Carpetbaggers & Scallywags). Come on, raid the locker for another barely updated game that you perfected in the past just one more time, Sid -- I want another Pirates!

  16. #46
    New Romantic
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    Quote Originally Posted by Enkidu
    Do you take the Firaxis name seriously?
    Not particularly. The only game of theirs I really liked was Alpha Centauri.

  17. #47
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    I'd much rather see "Scott Jones' X-Com" (though I suppose we already have).

  18. #48
    World's End Supernova
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    If Meier wanted to make a railroad game, there's nothing stopping him. He just can't call it Railroad Tycoon.

  19. #49
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    I'd much rather see "Scott Jones' X-Com" (though I suppose we already have).
    Ooh! I'll buy. First day.

    Hell, I'll pre-order and I never do that.

    dfs[/code]

  20. #50
    New Romantic
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    Quote Originally Posted by dfs
    I'd much rather see "Scott Jones' X-Com" (though I suppose we already have).
    Ooh! I'll buy. First day.

    Hell, I'll pre-order and I never do that.

    dfs[/code]
    No kidding, I would love to see an updated version of the original X-COM... it was great. I still play it from time to time.

  21. #51
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    I'd love to see Freedom Force in Xcom style. It would rock my socks.

    etc

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