
Originally Posted by
Brett Todd
That's a good point, Matthew. But if so, then why aren't the devs using this as a crutch to shut people up? The PK forums are filled with people demanding coop, yet the devs just ignore them. And if this were the case, wouldn't that just cause lag issues? So why not enable LAN coop support and tell everybody else YMMV?
And chump, have you played PK? There isn't anything in the game to be worked around, like you mention. There are no special triggers, no puzzles, not even enemy AI that goes beyond "see enemy and shoot." Maybe the physics would be an issue, but other than that, there doesn't seem to be any reason for ditching coop in this case. With an editor, I'll bet somebody cranks out a coop mod in a couple of weeks, tops.
But that's another problem. People Can Fly hasn't released any tools yet. Either PCF or DreamCatcher or both don't seem to want people modding the game, at least until the expansion pack comes out this fall. I can't see any other reason why they've held back the editor. Also, judging by some threads on the forum, PCF doesn't want people making mods with anything but officially released tools. They've actually said that PK wasn't designed to be modded.
Which is completely, totally idiotic. Who designs a shooter without considering mods? Especially an old-school rail shooter like this one. It's not like people are playing PK for the story and script. I really like this game, and want it to succeed, but at the same time I can't help but feel that DC and PCG have fucked things up in so many ways that the game deserves to go straight into the bargain bin.