
Originally Posted by
Backov
I recieved Dom2 from gogamer admirably quickly, just under 24 hours delivery time for a total of $54 US with the express shipping.
I've played a few games now, trouncing the Easy AI as I should. Some comments:
It's not a AAA title - they REALLY needed to get an UE (User Experience) guy on this project. I'd swear Derek Smart designed the game if it weren't also very good. Information is presented poorly in a lot of places, but after the curve is surmounted it's very playable.
Some things aren't very clear at the beginning, and I didn't really see them explained in the manual.. For instance, labs are just an empty building unless you recruit a mage leader and get him researching.
Do leaders with the proper amount of magical ability get the new spells your guys back at home base research automagically? I put my 9 level fire Pretender into battle, and had some fairly decent 3-4th level fire spells... And he didn't use any of them. He used "vine arrow" instead, which is some dinky level 1 nature spell if I am not mistaken. Does he need fire gems? The manual says that's just for spells that need them and boosting weenies levels.
What practical effect does the "defense" stat have? When someone attacks do they get faced by X militia units? If so, it seems like a pretty cost-effective way to avoid having too many armies.
Speaking of too many armies.. Other than maintenance, does having a bunch of huge stacks cost anything other than supply? (Which is brilliant btw)
Where do I download some interesting maps?
Who's going to start the next newb game.
That is all. Money well spent I think, although I still suck.