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Originally Posted by HRose
They are touching PvE in meaningful ways. But they aren't doing the same for PvP. They are NOT giving the persistent/shared feel ALSO to the PvP. Just for PvE.
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I can't give away too many details at this time but we are most assuredly NOT leaving the PvP alone. Persistence will carry over into PvP...go read the Kotaku stuff closely or find a copy of PC Gamer and you can pretty plainly see that. When Jeff Strain describes the world PvP as a "strategy game" in the Kotaku article he is talking about taking and holding territory in a persistent world. The Kotaku article is vague about this while the PC Gamer article is much more specific so if you really want to inform yourself I'd suggest grabbing a copy of PC Gamer.