View Full Version : EA Active
fuzzyslug
05-27-2009, 11:39 AM
So, has anyone picked up EA Active? I'll allow for the fact that QT3's search is terrible, but I'm surprised I don't see a thread on it yet.
In any case, here are some quick first impressions.
This game appears to be what I wanted out of Wii Fit. That is, it is a game that involves exercise. In particular, the 30 day challenge - a mode where you commit to 30 days of workouts of gradually rising intensity - is the gaping hole in Wii Fit's feature list.
The 30 day challenge on high intensity felt like real exercise. I was sweating and everything.
The resistance bands are really, really weak. They need a version with manly resistance bands, made of skulls.
Why can't this thing measure my weight? How can I track progress without a weight graph?
I've only seen a small sample of the exercises but they seem to do a much better job of tracking your motion than I expected. Imagine that? Using the Wiimote and Nunchuck to track movement.
I already like the kick boxing exercise, complete with knee and kicks tracked using the Wii Board better than anything on Wii Fit.
The inline skating exercise with jumps is pain and I used to do a hell of a lot of inline skating.
I wonder how EA is doing with this thing. It certainly has potential. It's much better than Wii Fit. How do you let soccer moms (outside of my wife) know about this thing?
I'm not necessarily looking forward to day 2 of my 30 days. It must be doing something right.
MSUSteve
05-27-2009, 11:42 AM
I'm considering picking this up for my girlfriend. The few reviews I've read have been positive, including Dana's over at GreenPixels (http://www.greenpixels.com/articles/reviews/3176/EA-Sports-Active-Review). Is it possible to use dumb bells instead of resistance bands, or does one have to hold the Wiimote and nunchuk for those exercises?
barstein
05-27-2009, 11:47 AM
I've had my eye on this one, but I'm surprised there is nothing for abdominal workouts.
Jeff Green
05-27-2009, 11:50 AM
I know, I know, I'm an EA employee. So take my impressions with the requisite grain of salt.
I've done 2 workouts so far with this thing, and, yeah, they are real workouts. In particular, I've been sore for 3 days now because of the lunges and squats, which apparently use muscles that I've avoided using for 40+ years until now.
The resistance band *does* seem flimsy, but so far it's worked fine for me. I can definitely see a scenario in which it rips/breaks. I imagine this could be easily upgraded with some kinda third-party band. But it would be nice if in the future it came with a stronger band. On the other hand, the leg strap and nunchuk holder is sturdy and well built.
The movement tracking is pretty amazing. Every time I tried to "cheat" by slowing down or not quite doing what they asked, the game called me on it, much to my daughter's amusement.
I love the fact that they have complete workout programs with a variety of exercises, linked together. It really DOES feel like the kind of workout you'd normally pay someone to give you.
The biggest negative for me has been that in some cases, my movements were failing to register at all. I think I just need to go back in and tweak the settings or something. But things like the bicep curls were just not working at all, so I had to end up skipping the exercises entirely.
Weight: I dunno how it would possibly track this, Fuzzy. Maybe with the Wii Balance Board?? In any case, it relies on player honesty, which is great for me, since I can just tell it I lost 20 pounds and bask in their unwarranted praise! Yay! :)
So for me: Thumbs up. First thing I've EVER brought home related to gaming that my wife actually now wants to try, after watching me get seriously exhausted.
I will now quietly await my bonus from EA for publicly pimping this product.
Killzig
05-27-2009, 11:53 AM
I'm considering picking this up for my girlfriend.
I hope she doesn't read this forum.
Jazar
05-27-2009, 11:57 AM
If this came out on the 360 or PS3 I would seriously consider picking it up.
Galadin
05-27-2009, 11:58 AM
I bought this game and so far have done two workouts. It will definitely make you sweat more than Wii Fit. It also seems more demanding in the workout. About 15 minutes into my 20 minute medium intensity workout, I was ready to call it quits. However, I could find no place to actually quit the session and save my progress. Unlike the Wii Fit time bank, this one seems to be of the opinion that one MUST complete the whole workout (much like a true personal trainer).
Also, I found the motion tracking and balance board a bit off, but then watched the videos again and noticed how particular they were in some of the exercises about pointing the wiimote to the ground or parallel. Also, the nunchuk must be put in upside down in the leg strap to register correctly.
Overall, anyone who would like to use their console to track progress and help them exercise, I definitely recommend the game. But, like any others, it is not a miracle worker and it still requires a true investment from the user to use the system.
MSUSteve
05-27-2009, 11:59 AM
I hope she doesn't read this forum.
Ha ha! No, I already asked her if she would be interested in it. She does lots of workout DVDs, but they get boring after awhile. I thought this might be a nice change of pace.
antifood
05-27-2009, 12:32 PM
My girlfriend expressed interest in this title, so we picked it up on Memorial Day. We are now on day three (a day of rest) and my legs are extremely sore. The workout routines are great, and something Wii Fit definitely should have had. Unfortunately, the resistance band that came prepackaged offers no resistance. I ended up ordering some off amazon, hopefully that will improve arm oriented exercises.
I'll write further impressions once I have progressed more.
Vesper
05-27-2009, 12:38 PM
How well does this work without the balance board? I tried Wii Fit and wasn't impressed enough to buy it, but I am considering getting this. However, I don't want to miss out on 50% of the game by not having a balance board.
skyride
05-27-2009, 12:38 PM
I am enjoying this "game" but does having a balance board make a big difference? I've seen mostly negative reviews about the balance board and I'm not really interested in other Wii games that support it.
MSUSteve
05-27-2009, 12:39 PM
From what I've read, the balance board isn't needed at all. EA Active supports it, but doesn't require it in any way.
Douglas on QTT
05-27-2009, 12:43 PM
Ha, I was going to make a thread on this myself a few days ago, but figured if there was enough interest someone would have done it already.
I picked this up (or rather, received it from Amazon) as soon as it came out and started the 30 Day challenge right away. I should point out that I already go to the gym every weekday (lost 34 pounds so far, still a long ways to go!) so that may skew my results a little, but here are my thoughts:
The 30 Day Challenge is awesome. I love that it builds rest days into the schedule, because after the first two days my legs were killing me! I don't have enough time at the gym to incorporate lower body exercises (squats, etc.), so I was definitely caught off-guard by all of the things it hit me with in the beginning. A week in , I don't feel the long-term soreness that I did, but I can still feel the burn when actually doing the exercises. I'm definitely looking forward to getting into the later days of the challenge, as the game gradually ramps up the intensity of the schedule. And after this is done, it's on to a 30 Day Challenge at the highest setting.
If you do any sort of weight lifting at all, throw the included resistance band out and get a medium or heavy resistance band. I found I wasn't getting a good workout with the included band even after folding it over itself, so I sprung for a medium resistance band on Amazon and find it much more suitable.
I don't have the issues that other people are with it not detecting my motions. It does occasionally yell at me when I'm doing a side lunge on my left leg since my right leg, and thus the nunchuck, have a tendency to shake a bit, but other than that everything's been fine once I got the motions down.
Speaking of nunchucks, I picked up a wireless one (http://www.amazon.com/Wii-Kama-Wireless-Controller-Nintendo/dp/B0012R58LG/ref=sr_1_1?ie=UTF8&s=videogames&qid=1243449125&sr=8-1) specifically for this. The wire is a nuisance for some of the exercises, like standing knee raises with crunches (I don't remember the exact name, it's where you raise your knee and bring down both your arms), where I found myself slipping the cable completely underneath my foot. I imagine boxing with the heavy bag would be similarly annoying, but I had my wireless nunchuck before I encountered that exerises.
I think if you supplemented this with some form of cardio and ate well, you could easily shape up. I'm very interested in seeing what kind of results people who use this as their primary workout method get, so hopefully this thread stays alive!
Lastly, to respond to some of the thoughts I saw here:
fuzzyslug: EA has been marketing the hell out of this thing, if you haven't seen the advertisements, that's because there are on shows like Ellen. :) Personally, I use the Wii Fit channel to keep track of my weight, I do wish EASA had built-in weight measurement for those that own a Balance Board, but those same people should also have the Wii Fit channel at the very least so not too big of a deal.
MSUSteve: Yes, you do need to use the Wiimote and nunchuck for curls.
Jeff Green: I had problems getting my curls to register it at first, as well. The issue for me was that the game expected the Wiimote to be in the opposite position that it started in, ie: you start the exercise with the Wiimote facing away from you with one side parallel to the ground, when you bring your arm up the side that was facing down should now be parallel to the ceiling.
Edit:
skyride / Vesper: If you don't have one, I wouldn't bother picking one up. I do own one but don't use it in the exercises, though I might try it out on a free day.
antifood
05-27-2009, 12:47 PM
It is somewhat intresting that we are all having the same experiences with EA Activity. Lunges kicked my ass too.
Douglas on QTT
05-27-2009, 12:50 PM
It is somewhat intresting that we are all having the same experiences with EA Activity. Lunges kicked my ass too.
I'd say in-line skating beat my legs up the hardest, and continues to do so every time I encounter it. Let us not speak of the days where it's scheduled twice in my 30 Day Challenge...
MSUSteve
05-27-2009, 12:59 PM
Douglas, were you able to use your new band with the handles that come with EA Active, or did you have to get new handles as well?
barstein
05-27-2009, 01:03 PM
Douglas (or anyone who's tried it), did you find the lack of abdominals to be very noticeable? How did you handle it?
Douglas on QTT
05-27-2009, 01:08 PM
Yep! This (http://www.amazon.com/gp/product/B000NCW8T6/ref=ox_ya_oh_product) is the specific band I got, in case anyone's interested.
MSUSteve
05-27-2009, 01:12 PM
Yep! This (http://www.amazon.com/gp/product/B000NCW8T6/ref=ox_ya_oh_product) is the specific band I got, in case anyone's interested.
Exactly what I was looking at. Thanks!
Douglas on QTT
05-27-2009, 01:16 PM
Douglas (or anyone who's tried it), did you find the lack of abdominals to be very noticeable? How did you handle it?
No, but as I said, I also go to the gym and can make up for anything that EASA lacks there. Looking at a list of abdominal exercises, I also think it'd be a pain in the ass to detect a lot of this stuff given the constraints of the hardware. Something else to keep in mind is that while there are no dedicated ab exercises, you can definitely integrate your core muscles into the existing ones.
antifood
05-27-2009, 01:18 PM
I'd say in-line skating beat my legs up the hardest, and continues to do so every time I encounter it. Let us not speak of the days where it's scheduled twice in my 30 Day Challenge...
I think my brain repressed the memory of that exercise.
fuzzyslug
05-27-2009, 01:38 PM
I'd say in-line skating beat my legs up the hardest, and continues to do so every time I encounter it. Let us not speak of the days where it's scheduled twice in my 30 Day Challenge...
This was known as day one for me.
Galadin
05-27-2009, 03:08 PM
Is there a difference in inline skating without the balance board? I didn't find that one so challenging with the balance board as all you do is either lift one leg or the other to avoid the obstacles. I was wondering though if it made you jump or something without the balance board.
antifood
05-27-2009, 03:35 PM
Is there a difference in inline skating without the balance board? I didn't find that one so challenging with the balance board as all you do is either lift one leg or the other to avoid the obstacles. I was wondering though if it made you jump or something without the balance board.
You're basically doing a squat, and then jumping.
Rather than retreading what has already been said. I also snagged it at launch and have been using it and agree with most of what has been said. I do find it complements Wii Fit rather well rather than outright replacing it. Wii Fit I've found to actually provide a nice variety of low-intensive exercises such as Yoga that can slot rather well into the more intensive EA Active daily routine. (Plus having the Wii Fit channel provides a daily weight check without the need for disc swap!)
But yes, it is nice to have a piece of software that actually acts as a workout program, compared to the un-motivational 'a la carte' design that is Wii Fit.
I do find myself less inclined to use the balance board with Active though, only because of the pain it is to keep sliding it in and out of the workout space while I am sweating buckets.
barstein
05-27-2009, 06:57 PM
Thanks, BDGE and Douglas. I was actually wondering specifically how Active would pair with Fit but forgot to ask. I'm still curious how one would regularly integrate abdominal excercizes into an Active routine, since (for now) those are a priority for both myself and my 12-yr-old. I don't mind that the Wii won't actually babysit me to make sure I do them correctly, but I'd like to at least be able to tell it that I just did thirty situps and get credited for that somehow, for example. (Edit: Dana Jongewaard refers to this kind of thing in the linked article above, but I'm not sure how that works).
Tyjenks
05-27-2009, 07:10 PM
My metabolism is finally starting to slow. That coupled with absolutely no exercise, other than grass mowing, means I will start gaining weight like a bastard if I am not careful. Once you guys mentioned it was decent and gives agood workout, maybe I will try it. It is hard to fit going to them gym into my schedule between work and spending time with the kiddies.
tolwyn
05-27-2009, 08:36 PM
This is next on my list. I picked up a set of wrist weights to use with Gold's Gym (also a serious cardio workout, especially the advanced and special sets), since I don't trust those flimsy bands. I'm alternating 1 day of free weights, 1 day of Wii, abs are coming along baby!
Douglas on QTT
05-27-2009, 08:39 PM
Thanks, BDGE and Douglas. I was actually wondering specifically how Active would pair with Fit but forgot to ask. I'm still curious how one would regularly integrate abdominal excercizes into an Active routine, since (for now) those are a priority for both myself and my 12-yr-old. I don't mind that the Wii won't actually babysit me to make sure I do them correctly, but I'd like to at least be able to tell it that I just did thirty situps and get credited for that somehow, for example. (Edit: Dana Jongewaard refers to this kind of thing in the linked article above, but I'm not sure how that works).
Dana was referring to the journal, which allows you to input other activities you did. These are very generic (Walking, Running, Biking, Swimming, Yard Work, etc. -- there's also an "Other Activity") and only allow you to input the time spent and intensity.
The journal is pretty arbitrary. I'm not quite sure how effective its use is for anyone, especially when assigning some number-rating to how intense your daily walking/gardening/movement count is.
I walk on average 4 miles to work daily, and after assigning a score of 8/10 to the 'intensity', the journal gave me a total active score of 530 or some such nonsense. Good enough to earn a gold medal and an achievement I guess. But seriously....WHAT?!
It's clearly EA's version of the Wii Fit Age.
Jeff Green
05-27-2009, 09:21 PM
Douglas--thanks for the info and the link to the resistance band.
Tyjenks: Pay attention to that metabolism slow down! I had a long lifetime in my youth of being totally skinny. Like, so skinny that I was uncomfortable about it (in adolescence at least) and actively tried to gain weight at times. O to have those days back. Now that I'm mid-40s--ferget it. Because my brain was so ingrained with that teenage "everyone thinks you're skinny" thing, it crept up on me before I knew it. Now? I could seriously stand to lose 10 pounds. (Or 20 or 30 if you ask my wife, who feels gypped that I'm not still the skinny dude she met all those years ago. :) )
Back to the Active: I mentioned to a guy at EA that I had got the Active and that my legs were freakin' killing me, and he immediately responded, "Oh, the lunges, huh?" So I guess it's a common thing. :)
Tyjenks
05-28-2009, 05:49 AM
Tyjenks: Pay attention to that metabolism slow down! I had a long lifetime in my youth of being totally skinny. Like, so skinny that I was uncomfortable about it (in adolescence at least) and actively tried to gain weight at times. O to have those days back. Now that I'm mid-40s--ferget it. Because my brain was so ingrained with that teenage "everyone thinks you're skinny" thing, it crept up on me before I knew it. Now? I could seriously stand to lose 10 pounds. (Or 20 or 30 if you ask my wife, who feels gypped that I'm not still the skinny dude she met all those years ago. :)
HA! THat is me exactly. All the egg field milk shakes and stuffing down 2 sandwiches at a time could not make me gain 10 pounds when I was in high school. 6'4" 190lbs. now, but my sophmore year in High School I was 5'7" 87 lbs....I know, insane, huh? I know I am still not even close to overweight, but as you say, after a lifetime being chided for skinniness, pants getting tight around the waist feels very, very weird and waaay far away what I have always been. (I know, woe is me, you would all love to have that problem, but let me tell you being that skinny does nothing to help you in the chick or athletic categories when you are growing up...Nu-thin'!)
Trying to do little things and exerxicing is the one I have avoided. Tried to tun, but I would rather be punched in the stomach.
Crazy thing is, right after I posted in this thread yesterday, my wife brings in the mail and their is a Gamestop flyer and what is the sole tem advertised.....
fuzzyslug
05-28-2009, 06:25 AM
Well, I missed day 2, mostly due to getting home at 8:30 pm. I'll be interested to see how the game handles my laziness. :)
Well, I missed day 2, mostly due to getting home at 8:30 pm. I'll be interested to see how the game handles my laziness. :)
That happened to me too, came home late from work and wasn't in the mood to dive in and get sweaty. Started a movie and began to felt guilty, so while watching the film I pulled out the resistance band and started doing some freeform curls and lunges and whatnot.
Strangely enough, the movie was The Girlfriend Experience, the new Soderbergh film that just hit theaters last weekend. Surprisingly it is also available on Xbox Marketplace to rent for the price of a movie ticket. Interesting experiment. Also one of the main characters in the film is a personal trainer, so it was weird working out while watching.
Chris Nahr
05-28-2009, 09:25 AM
Back to the Active: I mentioned to a guy at EA that I had got the Active and that my legs were freakin' killing me, and he immediately responded, "Oh, the lunges, huh?" So I guess it's a common thing. :)
Yeah... I just wanted to chime in here and mention that lunges are indeed brutal and have a very real chance of tissue damage. I'm doing free-weight training and running but I'm NOT doing lunges, thank you very much. You're going through a big range of motion very quickly, and nearly with your whole body mass. I rather expect that some people here will post about damaged backs or knees in the next couple of days.
Quoth Stuart McRobert, Further Brawn, p.78:
The lunge certainly can involve a lot of musculature, and from that point of view it could be called a "big" exercise. But it can put a great deal of unnecessary stress on the knee, and if balance is lost could lead to a nasty accident. The lunge is an unnecessarily risky exercise.
McRobert is talking about lunges with extra weight here, but then again, he's also talking to people who are already doing free-weight training. He does not include lunges in his own training programs at all.
So, it's great that people get into shape with fitness programs... but better go easy on those lunges!
antifood
05-28-2009, 12:26 PM
I broke the resistance band today. I tried to make it shorter, and it snapped shortly after. I picked up a "cord" and it is somewhat difficult to use with the wii controllers in hand. I highly recommend purchasing a medium band.
Douglas on QTT
06-01-2009, 03:44 PM
Woohoo, expansion announced for this holiday! Will have exercises focusing on the core and some other stuff as well.
ColonelT
06-01-2009, 04:23 PM
I broke the resistance band today. I tried to make it shorter, and it snapped shortly after. I picked up a "cord" and it is somewhat difficult to use with the wii controllers in hand. I highly recommend purchasing a medium band.I bought this over the weekend, and I think I'm going to go right out and buy another band. I can't conceive of the packed-in band providing sufficient resistance for any grown-up, not matter how many times you fold it over.
From the press release:
EA SPORTS will expand the genre this holiday season with a new expansion pack for EA SPORTS Active, designed to work with the product just released. The expansion pack will bring the EA SPORTS Active workout to the next level by adding more challenge and variety, and users will keep their heart pumping through interactive circuit workouts featuring 30 brand new activities and exercises that target the upper and lower body, as well as cardio.
New to the EA SPORTS Active expansion pack will be an emphasis on core exercises including curl ups, crunch & punches, and a warm up/cool down feature. Sports activities will include step aerobics, an obstacle course, squash and water skiing, while a new emphasis on combinations will populate the upper and lower body exercises. An all-new presentation will bring users to the tropics and will immerse them in warm weather activities in a picturesque setting. The product will also feature the Six-Week Challenge – another step in the journey towards better health and fitness with new daily workouts that ramp up in intensity each week. This personalized full body challenge will give users a new customizable weekly schedule and a weekly check-in with the virtual trainer to track calorie, weight and workout goals.
antifood
06-02-2009, 06:32 AM
From the press release:
I haven't completed nearly all of the exercises in EA Active, but it seems pretty comprehensive. Not that I am a fitness expert, but I don't know how many more exercises you can do in front of your TV. It will be interesting to see if this is actually priced as an expansion pack.
barstein
06-16-2009, 12:16 PM
Picked up the game over the weekend and plan to commence self torture this week. I'm grateful to be only slightly overweight, but I also know that I've gone soft and that this is going to hurt.
Two questions: I have a knee injury that is a couple of years old (got blitzed once by mass of overexcited, well-intentioned dog bodies). It has not gotten better naturally and I need to take it in for an X-Ray soon (no accute pain per se, but doesn't feel right). Before that appointment comes around, I assume the exercises to avoid in the meantime should be fairly obvious from their descriptions and demos? Maybe I should pick up a basic brace first.
Second question: I intend to put a lot of focus on boxing, assuming it's as good as I've read, and I have the balance board already, which I've heard makes it more intense. I'd like to pick up some gloves because I figure they will help make the experience feel even more real, and I assume the extra weight will be good for me. Are the Wii Boxing Gloves even remotely worth considering? (I assume they are not without modding).
mouselock
06-16-2009, 12:48 PM
Picked up the game over the weekend and plan to commence self torture this week. I'm grateful to be only slightly overweight, but I also know that I've gone soft and that this is going to hurt.
Two questions: I have a knee injury that is a couple of years old (got blitzed once by mass of overexcited, well-intentioned dog bodies). It has not gotten better naturally and I need to take it in for an X-Ray soon (no accute pain per se, but doesn't feel right). Before that appointment comes around, I assume the exercises to avoid in the meantime should be fairly obvious from their descriptions and demos? Maybe I should pick up a basic brace first.
If you're doing the pre-canned exercises, there are a shit-ton of lunges and squats. If you're going to try these, a brace would likely be a good way to go to start, at the least.
barstein
06-16-2009, 01:53 PM
I'm going grab a brace for sure now. Hopefully there is enough of a visual preview to help me catch the possibly risky exercises in advance. Thanks for the reply.
barstein
06-17-2009, 09:48 PM
EA Active is great so far. I'm very surprised I've actually kept up a routine of any kind for more than a day for the first time ever (beyond hikes, walks and the regular bicycling for getting around town, that is). And I'm still looking forward to future routines.
Only real dings so far are (1) when starting a new profile, you can't weigh yourself despite having balance board compatibility. I actually had to endure the shame of blowing the dust off of Wii Fit and letting it berate me for putting on a bit of weight and not logging in for 188 days. Not an ideal way to begin an exercise program. And (2) the overuse of the pointer in the menu system. When your limbs are tired and/or you're itching to jump into something, it's really nice to just arrow around instead of having to aim the little pointer. Of course, having gotten a 360 recently, it's understandable that this would be more annoying now, but still.
My bad on the gloves question. Never bought any but it quickly became apparent that they would only be a nuisance. (Only played Wii Boxing a bit a long time ago when we first got it).
I've been using Yourself! Fitness for a while now, and I like it a lot, but my wife has some issues -- I'm wondering if Active fixes them:
1. Can you tell it which exercises you don't like/can't do, and have it skip them in future workouts?
2. How much does it let you customize your workout?
3. For anyone who's used both, does Active give you a similar workout to Yourself! Fitness?
Also, for those talking about getting third-party resistance straps, will any strap work, or do you need a specific kind?
Galadin
06-18-2009, 03:24 PM
I've been using Yourself! Fitness for a while now, and I like it a lot, but my wife has some issues -- I'm wondering if Active fixes them:
1. Can you tell it which exercises you don't like/can't do, and have it skip them in future workouts?
2. How much does it let you customize your workout?
3. For anyone who's used both, does Active give you a similar workout to Yourself! Fitness?
Also, for those talking about getting third-party resistance straps, will any strap work, or do you need a specific kind?
1. You can customize your workouts or tell it exercises not to use.
2. You can create your entire workout or you can use the 30 day challenge and just specify exercises you don't want.
3. Yourself! Fitness seemed to be a bit more strength/core training. EA Active is a lot more cardio with the strength being focused on arms/shoulders/legs/buttocks.
Any long strap would work if you just want to use one. Or you can get two of the same resistance of the shorter 3' straps, putting one under each foot.
barstein
06-18-2009, 07:19 PM
So far the biggest thing that bugs me is that if you have to abort a workout session, you lose credit for it. At least, the game warns you that it won't save if you quit. I had to scrap a session entirely today because I accidentally set too many heavy bag exercises in a row just before the end of a custom routine. This drained my strength and prevented me from finishing the last two exercises. I might have skipped the extra heavy bags if I'd understood my options better.
Lizard_King
07-28-2009, 12:05 PM
Let me preface this with "I did a total of 3.5 workouts, on medium intensity". There may be lots of stuff I missed.
In my continuing effort to justify my Wii, I picked this up as I figured it would make for a nice warm up/cardio activity for days when I couldn't make it to the gym or my other activities. So the positives first:
1. It has the potential for a tough leg workout, along the lines of what a good personal trainer might have you doing in between sets.
2. The software customizes workouts in a straightforward manner.
3. I like some of the action based games. I never quite got the hang of the in line skating jump cues, but it was strangely fun as was the track and field running. Could be potential for some good stuff with the upcoming title that's more focused on obstacle courses or whatever.
That's pretty much it. Other than that (and this is obvious but bear with me) the exercises were designed by people stretching the non-motion sensored Wiimote capabilities and then shoehorned into workouts, after which the Oprah stamp of approval was put on.
I feel like it has a great potential for injury for inexperienced exercisers, as does any workout that isn't supervised by someone who knows what they are doing, and that the Wii functions actually make it more likely that the participant will be worrying about some bullshit (WHY ISN'T THIS REGISTERING WHAT IS THE MATTER WITH YOU STOP TELLING ME I'M NOT DOING IT RIGHT, to summarize my thought process with certain exercises) than their form.
Core exercises, even though they might have to be done without actual wiimote inputs, are far too important to be completely left out of a fitness product like this.
Not counting a session at all when you quit is awful. Not being able to customize the 30 day challenge into some kind of regular career mode that complements a lifestyle that is going to include other, potentially more challenging workouts is a mistake. That is, my gym and martial arts time shouldn't come out of my break days, it should be factored in so I don't get booted out of the challenge on weeks when I actually find the time to work out in an ideal fashion. Basically, they need a six month challenge with more customization.
The band is crap, lucky for me my wife has a full set thanks to her activities of choice. The game should come with two leg straps. And they should have delayed it or offered a patch or something with wii motion sensor technology included, if only because I want something other than my Tiger Woods rental to work with it.
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