View Full Version : Top ten Wii games
JoshV
01-21-2009, 02:45 PM
Someone in the Wii casual games thread mentioned he owned 12 wii games. I can't even think of ten wii games, what are the top ten must have titles for the system?
Coca Cola Zero
01-21-2009, 03:13 PM
Zelda: TP
Mario Galaxy
Mario Kart
Smash Bros Brawl
Super Paper Mario
Resident Evil 4: Wii Edition
Boom Blox
Rayman Raving Rabbids.
Okami
Zack & Wiki
Rock8man
01-21-2009, 03:21 PM
I was in the middle of typing a long rant about why I don't think Zelda: TP is worthy of being on this list. But then again, there are so few Wii games worth getting, maybe I'm wrong. I just can't stand that game. I liked Ocarina of Time a lot back in the day, but I really hated Zelda: Twilight Princess.
EDIT: The sad thing is, Zelda is one of the rare narrative-driven games on the Wii.
metta
01-21-2009, 03:28 PM
Tag No More Heroes on the end of that list; it's awesome.
scotthal
01-21-2009, 03:32 PM
I haven't tried it, but de Blob (http://www.variety.com/review/VE1117938578.html?categoryid=1079&cs=1) is supposed to be good.
JoshV
01-21-2009, 03:33 PM
Yeah, I didn't like Zelda TP either, though I didn't like several of the previous ones either, felt like rehashes with very little new things. Mario Galaxy.. couldn't get into, i guess i'm not a platform person anymore. Same with Paper Mario. Never could get into the smash bro series. Res Evil 4 i played on the cube, can't see myself playing through the game again. Raving Rabids seemed like just a collection of so-so minigames, like there wasn't any game there.
Boom Blox, i've heard a lot, i may have to try it.
Zak and Wiki, it looked like another platformer game, am i mistaken?
Okami's 20 min intro has turned me off from trying it, i may have to give it a second try though.
I guess thats why my roommates Wii is collecting dust, we aren't big platform gamers?
Coca Cola Zero
01-21-2009, 03:45 PM
Zack & Wiki isn't a platform game at all, it is a puzzle/adventure game in a similar vein to the old Lucasarts stuff.
Kraaze
01-21-2009, 03:47 PM
Dokapon kingdom must be on the list as well.
Fugitive
01-21-2009, 03:50 PM
I'd add Excite Truck and Fire Emblem: Radiant Dawn to the list. (Not the best FE of the series, but there's not exactly a lot of SRPG competition on it for now.)
I haven't tried it, but de Blob (http://www.variety.com/review/VE1117938578.html?categoryid=1079&cs=1) is supposed to be good.
For a game that is so jump centric they made it way too difficult to actually jump. Whoever decided that jump should be on the waggle instead of on a button should be given a stern talking to because it ruined a perfectly good game.
Damien Neil
01-21-2009, 04:17 PM
Excite Truck and de Blob are both must-haves.
Morkilus
01-21-2009, 04:21 PM
Well, there's Guitar Hero and Rock Band.
I'm curious what games really use the WII controller? We have a WII and most games my kids rent they just sit there hardly moving. I played it for a few hours when we first got it and I liked the tennis / cow tossing / star wars light saber, but it seems many games just don't utilize the movement of the controller vs pushing buttons on a pad.
roguefrog
01-21-2009, 06:40 PM
No More Heroes has a creative use for the Wii Remote speaker. At certain points you receive phone calls and have to hold the Wii Remote up to your ear like a phone to hear what is being said clearly.
adamw
01-21-2009, 07:12 PM
I can't get to 10 yet. Wii Sports is actually one of the best games for the Wii - and it comes with the system. Wii Music is all together fun, but almost *not* a game at all. My girls love it, however.
Boom Blox - really good, but not enough for me to plunk down $50.
Mario Galaxy - Rented and played it alot. Only thing is it is essentially a one player game, which is a strike for me.
World of Goo - best game on WiiWare by far - so get that and you won't be disappointed.
I would pay bucks for a few more golf courses for the Wii Sports golf game. Tiger Woods - I've heard has horrible controls, but I'd really like a great golf game for the Wii.
Kunikos
01-22-2009, 06:43 PM
Does anyone know if the new Alien Crush remake WiiWare is any good?
Morberis
01-22-2009, 06:49 PM
Bah, those and the other games listed in this thread are almost the entire list of good Wii games, and I wouldn't include Rayman Raving Rabids on that list unless you want mini-games. I was quite disappointed when I bought it that I needed to play through the single player campaign, which I have no desire to do, to play the multiplayer which is what I bought it for and what it excels at.
Aiming with your right arm while you furiously pumping with your left is priceless with drunk college students and is always good for a funny reaction from the girls.
runesword forger
01-22-2009, 06:55 PM
HoF Pinball: The Williams Collection!
Dunno about Alien Crush. Tempted.
I'm expection this year's Tiger Woods to utterly rock the house down with that MotionPlus doohickey. Seriously. Best golf game of all time.
divorced
01-22-2009, 08:19 PM
10 good Wii games, let's see...umm...Wii Sports is pretty cool...
That's about it.
snowcrash22
01-22-2009, 10:03 PM
Well I did just buy Eternal Darkness and am constantly on the lookout for a copy of Pimkin 2.
I have high expectations (although a few years too late to be relevant) for both those Gamecube games which will be played on a Wii.
Lizard_King
01-22-2009, 10:21 PM
Yeah, 10 good GC games I've played since buying my Wii is easy. 10 Wii games, on the other hand, I could only get close to if we are counting ports. RE4, Godfather, House of the Dead 2/3, Mario Galaxy, Metroid 3, and Da Blob. I guess not that close.
I'm curious what games really use the WII controller? We have a WII and most games my kids rent they just sit there hardly moving. I played it for a few hours when we first got it and I liked the tennis / cow tossing / star wars light saber, but it seems many games just don't utilize the movement of the controller vs pushing buttons on a pad.
The uses I've enjoyed most are well employed pointers in first/third person games (metroid 3, Godfather, and RE4) with very well designed and limited motion controls added on. RE4 is probably the least ambitious but has an extremely polished interface that makes the older versions obsolete. Godfather and M3 add a lot of interesting tweaks that have you jerking around a bit without going to Wii Sports novice levels. Scarface gets an honorable mention in this category.
The biggest disappointments so far have been No More Heroes and Samba De Amigo, both games that I expected to break new ground with wii controls but could have really used that new attachment in order to make them anywhere near precise. I understand Okami is much the same.
Mario Galaxy is an excellent game but would likely play as well or better with a GC wavebird, much the same for Smash Bros and Mariokart if you are into those genres (turns out I am not, anymore).
Da Blob is ultimately mediocre at best: a great concept and story that falls apart as a result of the Wii concessions it made. If it had button based jumping instead of an incredibly weak waggle based jump it would be an excellent game, but as it stands right now it is a poster child for bad implementation of even half assed Wii schemes.
House of the Dead 2/3, the upcoming House of the Dead (more than likely), and Ghost Squad + a pair of now cheap Nyko Perfect Shot controllers are simply excellent. Umbrella Chronicles is the weak link in that genre, despite having great potential, once again thanks to the half assed Wii stuff and QTEs that break every advantage of lightgun style games. Thanks, I really want to mash buttons all over my gun while I'm shooting. I rank Link's Crossbow Training over it, but I wouldn't recommend the Nintendo Gun controller at all.
Staff Sergeant
01-22-2009, 10:23 PM
My Wii is used only to play the Wii Mario Strikers game and Super Smash Bros Melee. I own Brawl but I've been playing Melee with friends since it came out (combined playtime with my friends of that game was around 190 days of playtime, across all of our Gamecube memory units, counting only when we bothered to save, so who knows how much we actually played, drunken Melee FTW), and Brawl just felt wrong somehow. Melee is vastly superior.
I also owned Mario Galaxy at one point but I beat it and sold it back to EB when they were willing to give me like $45 for it. It was really fun while I had it but I seldom get my Wii out to play alone, and the multiplayer aspect of it was just completely pointless.
EDIT: I was at some point planning on picking up M3, but damn Nintendo games have a habit of taking a loooong time to drop in price.
intruder
01-23-2009, 03:53 AM
Okami's 20 min intro has turned me off from trying it, i may have to give it a second try though.
That is why we have the tons of shit games today with no story...
Lizard_King
01-23-2009, 04:49 AM
That is why we have the tons of shit games today with no story...
"Today"? Yeah, I remember the golden days of storytelling back when Roberta Williams was getting me to decorate a vase with a peacock feather in order to trigger the machine that opened the window so that the cat could get out and chase away the mice that were inexplicably blocking me from my the next set of pointless interactions in pursuit of a pun-based plotline.
And it's easy to be kind to Okami's beginning in retrospect, but I definitely had a few false starts. I'm much more impressed by incrementally revealed beginnings, even when you know an endless series of cutscenes is leading somewhere good. I think even well made games like the recent Personas would benefit from a little attention span awareness.
intruder
01-23-2009, 06:38 AM
And it's easy to be kind to Okami's beginning in retrospect, but I definitely had a few false starts. I'm much more impressed by incrementally revealed beginnings, even when you know an endless series of cutscenes is leading somewhere good. I think even well made games like the recent Personas would benefit from a little attention span awareness.
Okami needed that beginning to set people in the mood of playing that game. Ancient Japanese Folklore and Lore is nothing the usual Western player is used to.
Wtf? I'm a wolf? Lul whut?
Wade42
01-23-2009, 10:19 PM
Okami needed that beginning to set people in the mood of playing that game. Ancient Japanese Folklore and Lore is nothing the usual Western player is used to.
Wtf? I'm a wolf? Lul whut?
I'd say that's cutting it a bit too much slack: It's a game, so a certain amount of fantasy is expected. Did you get taken aback by Mario and say "WTF? I'm a fat italian plumber?" Anyway, I got about 30 hours into Okami, and just lost steam. I'll go back... eventually.
Mario Galaxy - Don't write off the co-op: In my household, the co-op aspect is just the right amount of involvement for my relatively non-gamer wifey: it allows her to help, and there's really no way for her to fail. And she can walk away to grab a drink without disrupting the game.
Zelda: TP - I would have enjoyed this game a lot more if I hadn't already played it several times already (see all other 3d Zeldas).
SRFisher
01-24-2009, 09:51 AM
No one's mentioned Bully: Scholarship Edition? It's the only Wii game I can think of that (a) started off non-Wii, (b) was never initially planned as Wii, and yet (c) handles better and is more fun with the Wii controller than a conventional one. Also, it has a pretty darned good story chock full of black humour.
Tyjenks
01-24-2009, 01:27 PM
Hey, has anyone tried the Harvest Moon game? Never played one, but have always been tempted to do some farming.
Also, are the 2 Trauma Center games no good on the Wii? New Blood and Second Opinion, I believe. I have never played any TC games and was wondering about the Wii-mote action and the games in general.
schleprock
01-24-2009, 02:09 PM
I'll put in a good word for both Trauma Center games. There were a couple of levels that drove me nuts (unclear objectives or I'm just dense), but overall I thought they were good fun.
It's been mentioned already, but Mario Galaxy needs to be pimped. It's brilliant.
And, most importantly, Excite! Truck. Hated it the first time I played it, and then realized the error of my ways when I gave it a bit more time.
Hanzii
01-24-2009, 02:19 PM
Hey, has anyone tried the Harvest Moon game? Never played one, but have always been tempted to do some farming.
Also, are the 2 Trauma Center games no good on the Wii? New Blood and Second Opinion, I believe. I have never played any TC games and was wondering about the Wii-mote action and the games in general.
Harvest Moon: Magical Melody is a GameCube port and quite dreadfull. If one likes that sort of game, it plays better on the GameCube with a decent controller instead of the Wii wagglestick.
The new one is supposedly better, but I doubt the controls benefit in any way from the Wii controllers.
My list is:
Super Mario Galaxy
Boom Blox
de Blob (but I agree, I'd rather play it in HD with a standard controller)
Raving Rabbids (1 or 2, haven't tried TV yet)
That's it. I've tried 20-30 Wii games, but this is my list. I think Mario Cart would make the list, but that's one of the few I haven't tried.
Tyjenks
01-24-2009, 02:33 PM
Harvest Moon: Magical Melody is a GameCube port and quite dreadfull. If one likes that sort of game, it plays better on the GameCube with a decent controller instead of the Wii wagglestick.
The new one is supposedly better, but I doubt the controls benefit in any way from the Wii controllers.
I saw the new one at the store today. From the covers and descriptions, they all look the same. There was a thread around here a couple years ago that crowned the best one. Pretty sure it was on a system I did/do not own.
Flowers
01-24-2009, 02:51 PM
Fire Emblem
Resident Evil 4
Resident Evil Umbrella Chronicles (I likes me sim zimbies.)
I haven't really played much else. I want to get the Cloud Master Remake, but it's not under $10 yet. And Super Paper Mario, Smash Brothers, and Mario Kart are still all full price. I got spoiled when I was able to pick up great gamecube games for $20, and I don't want to pay full price for anything anymore.
Tyjenks
01-25-2009, 06:38 AM
I read a quote from some head developer dude through Yahoo Games that says the Wii is suffering from a glut of "Crappy games". It seems his point was that developers are churning out piles and piles of games that are overwhelming the shelf space and making it hard for decent titles to make a big splash. After browsing this thread and multiple trips to Best Buy and Gamestop and websearches, I am afraid I have to agree. There seems to be so much gaming potential there, but the focus on the casual market is pushing out anything that would better fill out our Top Ten lists.
That said, adults/parents/grandparents are picking up the system when they would never have considered buying a gaming console. THose folks have put them on top, so how can publishers avoid flooding the market with games that seem to have the Wii Sports appeal (multiple easy to pick up and play games that are not too complex).
Lizard_King
01-25-2009, 07:18 AM
Resident Evil Umbrella Chronicles (I likes me sim zimbies.)
Have you tried House of the Dead 2/3 or begun anticipating House of the Dead: Overkill? Because it's superficially inferior to RE:UC, but there are a couple of things that make it far more playable.
1) No QTE. There are limited window opportunities just as in the arcade game, but nothing is reliant on your ability to rearrange yourself on your wii lightgun of choice in order to push buttons other than the trigger.
2) Building on the above, no buttons other than the trigger and pointing offscreen in order to reload. No pointless channeled movement down a corridor, and, more importantly when coupled with 1, nothing stopping you from taking two Nyko perfect shots and playing 2p by yourself like some sort of Tarantino stereotype. An inferior experience to real coop, to be sure, but still great.
3) Less important than the above, but no inventory management. Ammunition is infinite and only modified arcade style by your progress in the game (unlock +1 to your clip).
4) No waggling.
The calibration works well enough that you can almost get past the pointing vs aiming issue (which I believe RE:UC did as well, I don't remember). The graphics in 2/3 are abysmal, that's for sure, but overkill promises much better gore and overall quality, and there's no reason to believe they will dick up the fundamentals.
I'd even play the cheesy, non zombie Ghost Squad over UC, simply because it sticks to the core simplicity of lightgun games.
SolomonGrundy
01-25-2009, 08:11 AM
Wii sports
Mario Kart
Mario Strikers
Paper Mario
Boom blox-when the remote wants to work right
Wii music- for kids-young kids but it is a really cool toy
Xcite truck
Power Pros the baseball RPG.
those are ones ive played.
My kid says Rabbids 1-3 are the BEST.
I'm just going by what I've had fun with for more than an hour.
Flowers
01-25-2009, 12:26 PM
Have you tried House of the Dead 2/3 or begun anticipating House of the Dead: Overkill? Because it's superficially inferior to RE:UC, but there are a couple of things that make it far more playable.
1) No QTE. There are limited window opportunities just as in the arcade game, but nothing is reliant on your ability to rearrange yourself on your wii lightgun of choice in order to push buttons other than the trigger.
2) Building on the above, no buttons other than the trigger and pointing offscreen in order to reload. No pointless channeled movement down a corridor, and, more importantly when coupled with 1, nothing stopping you from taking two Nyko perfect shots and playing 2p by yourself like some sort of Tarantino stereotype. An inferior experience to real coop, to be sure, but still great.
3) Less important than the above, but no inventory management. Ammunition is infinite and only modified arcade style by your progress in the game (unlock +1 to your clip).
4) No waggling.
The calibration works well enough that you can almost get past the pointing vs aiming issue (which I believe RE:UC did as well, I don't remember). The graphics in 2/3 are abysmal, that's for sure, but overkill promises much better gore and overall quality, and there's no reason to believe they will dick up the fundamentals.
I'd even play the cheesy, non zombie Ghost Squad over UC, simply because it sticks to the core simplicity of lightgun games.
I think I will give House of the Dead a shot then.
What I do for Umbrella Chronicles is set the game to the wiizapper configuration, and then I don't use it, since it makes reloading easier, and then the shaking to avoid stuff doesn't mess up my aim, since it takes place on the nunchuck. At least I think that's what I do. I like being able to upgrade the power and clip size and whatnot of each gun.
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