RepoMan
02-26-2006, 12:14 PM
OK I am about to severely abuse Qt3.
It's clear that people have lots of questions about GC2 mechanics. It's also clear that Brad wants the community to assemble its list of most important gameplay questions before he'll collect the answers in the GC2.com databanks (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5).
So here goes! Qt3 isn't the best place for this, but honestly it's not the worst either. Let's see how far this gets. I'll keep editing this post until I break the post length limit and then I'll move this (or someone will). I, and others, really want all this info hyperlinked into the game itself (http://www.quartertothree.com/game-talk/showpost.php?p=578873&postcount=4), but that'll be a long time coming.
I don't really have time for this, but I don't seem to be able to resist, so we'll see how it goes. -- Whoops, baby just woke up, so posting this now for flame induction purposes. Will edit more later, and lots more lots later.
GALCIV 2 FAQ
BRAD'S ANSWERS (all links to Brad posts only)
PLANETS
- Can you control initial racial dispersion? Yes, hit Ctrl-N a lot until it looks like what you want. (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5)
- Do farms increase max pop or do they also boost pop growth rate? Just max pop. (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5)...Don't build farms if you don't want more pop! (http://www.quartertothree.com/game-talk/showpost.php?p=578875&postcount=40)
- Do planet enhancements stack? Yes. (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5)
- How much population is too much? Depends on whether you care whether they're happy. (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5)
ECONOMY
SHIPS
COMBAT
DIPLOMACY
OPEN QUESTIONS (links to anyone & everyone)
ECONOMY
- How exactly does the industrial production rate interact with the mil/soc/tech rates? Unknown as yet, there is debate. (http://www.quartertothree.com/game-talk/showpost.php?p=578854&postcount=38)
SHIPS
COMBAT
DIPLOMACY
It's clear that people have lots of questions about GC2 mechanics. It's also clear that Brad wants the community to assemble its list of most important gameplay questions before he'll collect the answers in the GC2.com databanks (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5).
So here goes! Qt3 isn't the best place for this, but honestly it's not the worst either. Let's see how far this gets. I'll keep editing this post until I break the post length limit and then I'll move this (or someone will). I, and others, really want all this info hyperlinked into the game itself (http://www.quartertothree.com/game-talk/showpost.php?p=578873&postcount=4), but that'll be a long time coming.
I don't really have time for this, but I don't seem to be able to resist, so we'll see how it goes. -- Whoops, baby just woke up, so posting this now for flame induction purposes. Will edit more later, and lots more lots later.
GALCIV 2 FAQ
BRAD'S ANSWERS (all links to Brad posts only)
PLANETS
- Can you control initial racial dispersion? Yes, hit Ctrl-N a lot until it looks like what you want. (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5)
- Do farms increase max pop or do they also boost pop growth rate? Just max pop. (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5)...Don't build farms if you don't want more pop! (http://www.quartertothree.com/game-talk/showpost.php?p=578875&postcount=40)
- Do planet enhancements stack? Yes. (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5)
- How much population is too much? Depends on whether you care whether they're happy. (http://www.quartertothree.com/game-talk/showpost.php?p=578874&postcount=5)
ECONOMY
SHIPS
COMBAT
DIPLOMACY
OPEN QUESTIONS (links to anyone & everyone)
ECONOMY
- How exactly does the industrial production rate interact with the mil/soc/tech rates? Unknown as yet, there is debate. (http://www.quartertothree.com/game-talk/showpost.php?p=578854&postcount=38)
SHIPS
COMBAT
DIPLOMACY