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View Full Version : We need better defined terms than Casual vs Hardcore Gamer



Sharpe
07-13-2002, 02:11 AM
There's been several threads recently that have brought up the topic of casual and hardcore gaming. I think these terms are poorly defined, don't really adequately describe what most users of ther terms are trying to discuss, and often lead to incorrect assumptions.

Specifically, in the MMORPG context hardcore is often used to mean "someone who games a vast number of hours per month" while casual means "someone who games less hours per month". In the context of hobbyist games vs mass-market games, hardcore is often used to mean "a serious gamer, with a lot of gaming experience who considers gaming a primary hobby" while casual often means "someone who doesn't normally play games but happens to occasionally buy a Hunter, Barbie, Myst or Sims game". We are really talking about different categories here.

For example, I think there are a lot of serious "experienced" gamers who've been gaming for years and consider gaming a primary hobby and yet cannot spend that much time gaming (I definitely fall into this category). I would not consider myself a "casual" gamer by any stretch, and yet I cannot come close to the hundreds of hours per month that a "hardcore" gamer might spend. Also, sometimes the "casual" gamer term is used to lump together both "dabbling" gamers (who play a bit here N there but don't consider gaming a primary hobby) and non-gamers who don't actually buy or play games regularly but may happen upon a game (often bundled with something else) and play *that one* game in vast numbers.

Obviously there are infinite ways to break people into groups, but I am focusing on describing folks for the gaming market, in terms of level of interest in gaming, and amount of time spend gaming. To cover those topics I think we need 4 terms instead of just hardcore and casual. For want of better terms, here are the 4 terms I can think of right now. If you have better ideas, let em flow :)

Hardcore gamer: a gamer who is very serious about gaming, considers gaming a primary hobby, is very familiar with games, and also plays a LOT of hours per month. I will arbitrarily assign 100 hour/month as the defining amount.

Hobbyist gamer: a gamer who is also very serious about gaming, considers gaming a primary hobby, is very familiar with games, but due to (job/spouse/child/other) spends less than 100 hours per month gaming.

Casual gamer: a gamer who enjoys gaming occasionally, who is aware of games and may get wrapped up in a particular game, series or genre, but does not consider gaming a primary hobby and is not very familiar with games and game history. Casual gamers are responsible for the occasional "big hit" game of a normal (ie hardcore) game type like WarCraft, Diablo, Red Alert etc.

Mass Market: the rest of the public the 90+% who don't generally buy or play games but may occasionally happen upon something that strikes their fancy. Generally speaking the type of games that "cross-over" (like Barbie, Hunter, Sims, Myst) to the mass market are considered drivel by the hardcore & hobbyist gamers, while the mass market considers "hardcore" games to be a niche market driven by obsessive nerds.

I know, I know, I'm splitting hairs and being semantically picky. But I DO think there is a sloppiness in using "casual" gamer so much, and that sometimes we obscure the issues we are discussing by using ill-defined terms.

Dan

Murph
07-13-2002, 02:23 AM
Seems fair enough to me. :-)

Anonymous
07-13-2002, 02:32 AM
Casual = Lucky
Hardcore = Screwed

Don't understand? I can't remember the last time I really got into a game. Well, aside from Tech Romancer, one of the greatest fighting games ever AND only on the Sega Dreamcast.

Unfortunately, these days I just play hot potato with the games I do own and anticipate more games I won't ever finish.

Qenan
07-13-2002, 07:10 AM
I like your general categories, although what you call "hardcore" I would call obsessive (100 hours a month is a LOT).

balut
07-13-2002, 08:12 AM
That's all well and good, but are your gamer classes properly balanced? How does the hardcore gamer's "game-binge-sleep-denial" ability compare to the mass market gamer's "outside life" ability? And what about multi-classing? If I want to make a multiclass or dual class mass-market/experienced gamer how does that affect the play balance?

I dunno, with only 4 gamer classes it might be too easy for people to figure out the easiest way to twink out the best combination online.

- Balut

xahlt
07-13-2002, 09:09 AM
I think you should have just licensed the S.P.E.C.I.A.L. system and gone classless. Let gamers advance according to their skills, it's not about levelling into elite gamer status.

Dr Fear
07-13-2002, 09:11 AM
1. If you spend 100 hours a month gaming, that is crazy. That's 25 hours a week which is like 3.5 hours a day. Like Qeunan says .... that's obsessive.

2. What about gamers that spend more time playing games than casual gamers, but only play 1-2 different games a year? Or less? I'm still playing Heroes of Might and Magic 3 and Jagged Alliance 2, not because I can't afford to buy new games or don't know about anything else, but because I'm not interested in switching.

Sharpe
07-13-2002, 09:53 AM
1. If you spend 100 hours a month gaming, that is crazy. That's 25 hours a week which is like 3.5 hours a day. Like Qeunan says .... that's obsessive.

2. What about gamers that spend more time playing games than casual gamers, but only play 1-2 different games a year? Or less? I'm still playing Heroes of Might and Magic 3 and Jagged Alliance 2, not because I can't afford to buy new games or don't know about anything else, but because I'm not interested in switching.

As to point 1, I agree. BUT, there are a lot of gamers who DO play 100+ (and in some cases 200+ or more) hours/month. EverQuest is sort of the extreme example - there are about 400,000 active accounts, controlled by roughly 250,000 users (most remaining users have multiple accounts) and the game has been out about 40 months. I believe that almost all of the remaining EQ users who've been playing since release (which seems to be over half of the current players) have averaged 100+ hours/month for 40 months. A LOT of people have aggregate /played times in excess of 150 days (3600 hours) and there are some who have aggregate /played times of 250 or even 300 days. That level of time committment is foreign to me but I've right alongside people who put in that kind of time. It is that kind of "obsessive" gaming that raises a whole level of issues which we've been discussing in various other threads.

As to point 2, under my little taxonomic system I would put you in as a "hobbyist" gamer.

Dan

Sean Tudor
07-14-2002, 02:59 PM
I am averaging just over 100 hours per month.

Saturday's are my IL2 squadrons weekly practice time, Sunday is my "play any game I feel like" time.

During the week Thursday and Friday nights are also spent gaming. Monday, Tuesday, Wednesday I don't use the computer as I am watching Buffy, Enterprise, or Charmed, and keeping the wife entertained.

I also have a full time job, take the wife shopping, and still manage to visit friends. I personally don't consider 100 hours of gaming excessive.

When I was in my early twenties I would average over 200 hours of gaming per month. This would blow out to 300 if I was having a month with many 3AM sessions.

wumpus
07-14-2002, 03:34 PM
I find that hating people complements my gaming habit nicely.

Present company excepted of course.

algahar
07-15-2002, 03:25 AM
i think that hardcore gamers are, besides what Sharpe has mentioned there, players that think they are the best and spend every brain cell they have to try to out-perform the rest of the gamers. and usually thats done by playing a lot, spending all their (free) time into a game.

Xaroc
07-15-2002, 10:26 AM
100 hours a month is nothing. I play maybe 3-4 hours a day on weekdays and more on weekends. This holds true if I am playing a game like DAoC or SSX Tricky. I play games instead of watching TV or other things. I will only stop playing games for food, sex, sleep or a hockey game in season. Oh and there is that damned job thing that keeps getting in the way. ;)

I don't think you have to put in a lot of hours to be a serious/hardcore gamer. I think you need to keep up on the hobby and play a decent number of games (even if not for a long time). I put in the hours because I enjoy myself and I can. If new responsibilities arose that cut down that time I don't think I would be anyless hardcore about my hobby.

-- Xaroc

Alan Au
07-15-2002, 11:35 AM
I'm not convinced that the ranks need be mutually exclusive. Actually, I don't even think that time spent playing games necessarily correlates well to knowledge or interest in the industry. There are people who spend 100+ hours playing one, maybe two games. Probably, a naming system should reflect interest, knowledge, and purchasing habits rather than time spent playing. Also, where does "zealot" fit into the mixture? :P

- Alan

AIM
07-15-2002, 11:57 AM
I know that this might sound nuts but....

I average on some days 8-10 hrs. a day (when not working) playing games such as UT, Dues Ex and Shogun:Total War. I can't help it.. I'll get up at 8:00am and immediately go to the computer. Then I'll game from 8:30am-4:00pm, eat dinner and then game till 1:00-3:00am! :shock: That's my whole day wasted. I find myself getting more irritable at people and that I wish that I could frag all their asses.

also... I looked at my online hours for last month and I was at 195 hrs. That's 195 hrs. spent online playing UT, AOE and whatever is out there.

Oh... And I am a returning college student, I work full time and, live on my own, etc..... So I'm not a loser. :D