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Reed
10-06-2005, 11:58 AM
Interesting survey done on the buying habits of teens: http://biz.yahoo.com/prnews/051006/cgth042.html

The students were also surveyed on video game products and other consumer electronics. Results of the survey point out 79 percent of student households have at least one video game platform and 58 percent of students stating that they are occasional game players (playing at least monthly). In addition, 65 percent of student households own Sony's PS2, 50 percent own Microsoft's Xbox and 26 percent own Nintendo's GameCube. GameStop was recognized in the survey as the leading retailer for pre-owned video games with 60 percent market share and 29 percent market share for teen video game purchases. The survey also pointed out that 75 percent of teens say their interest in video games is declining and 78 percent indicated they spent less time playing in 2005.
75% saying their interest is declining? Wow... Is this just a matter of timing (since not a whole lot has been released so far this year and we're at the end of this gen), or a trend well on its way?

MatthewF
10-06-2005, 12:01 PM
75% of all statistics are made up.

And meaningless.

Marcus
10-06-2005, 12:01 PM
well I was watching the news this morning and they said 85% of teenagers are actually retarded.

Charles
10-06-2005, 12:03 PM
75% saying their interest is declining? Wow... Is this just a matter of timing (since not a whole lot has been released so far this year and we're at the end of this gen), or a trend well on its way?

Could just be that kids are realizing that a lot of the games right now are tired and rehashed. You know, kind of like how most of our gaming tendencies have gone down over the years.

Used to be I'd buy a game every week or two, and play it religiously. Nowadays, most of it is shit, and I'm lucky if I get two or three really good games in a year.

MatthewF
10-06-2005, 12:05 PM
well I was watching the news this morning and they said 85% of teenagers are actually retarded.
I'm about 67% sure that you're 90% joking here.

Reed
10-06-2005, 12:07 PM
95.59% of all surveys generate Homer's joke.

Ranulf
10-06-2005, 12:12 PM
95.59% of all surveys generate Homer's joke.

Pfft, duh. 14% of all people know that.

wisefool
10-06-2005, 12:56 PM
100% of human beings born end up dying.

dannimal
10-06-2005, 12:57 PM
So far.

Jazar
10-06-2005, 01:02 PM
I'm guessing this correlates with the rising number of bi-curious teen girls lately.

sluggo
10-06-2005, 01:11 PM
Your ideas intrigue me and I would like to subscribe to your newsletter.

zabuni
10-06-2005, 01:41 PM
75% saying their interest is declining? Wow... Is this just a matter of timing (since not a whole lot has been released so far this year and we're at the end of this gen), or a trend well on its way?

Could just be that kids are realizing that a lot of the games right now are tired and rehashed. You know, kind of like how most of our gaming tendencies have gone down over the years.

Used to be I'd buy a game every week or two, and play it religiously. Nowadays, most of it is shit, and I'm lucky if I get two or three really good games in a year.

http://www.quartertothree.com/phpBB2/viewtopic.php?t=21920
:?: :?: :?:

Which forum have you been reading? The Xbox 360 is looking to have an incredible launch, approximately 5 billion titles have been announced for the Nintendo DS, and people are complaining about the massive beatings their wallets are going to have to sustain in the next several months.

I really don't see this drought of games.

Charles
10-06-2005, 01:54 PM
I never said anything about a lack of games. I was talking about a lack of games that meet personal tastes, as they develop.

I have yet to see anything that makes me think I'll buy an xbox 360 within the first six months of launch.

tromik
10-06-2005, 02:03 PM
well I was watching the news this morning and they said 85% of teenagers are actually retarded.

True. I was mildly retarded as a teenager. Actually, I still am. Retarded, that is.

zabuni
10-06-2005, 02:12 PM
I never said anything about a lack of games. I was talking about a lack of games that meet personal tastes, as they develop.

I have yet to see anything that makes me think I'll buy an xbox 360 within the first six months of launch.

I do not like the current games that are coming out. Therefore other people do not like the current games coming out.

I like RPGs and 2d shooters. I won't be buying a 360 when it comes out. I don't say that "most of it is shit". Expecting an RPG at launch is a recipe for disaster. Beyond the Beyond anyone?

Squirrel Killer
10-06-2005, 02:38 PM
The survey also pointed out that 75 percent of teens say their interest in video games is declining and 78 percent indicated they spent less time playing in 2005.
Teens Discover Sex! News at 11!

Dave Long
10-06-2005, 03:21 PM
The Japanese market shrank dramatically over the last few years due mostly to this very thing as well as adults tuning out. Most folks believed it would eventually spread to other parts of the world. This could be a sign that it's starting to happen here.

--Dave

Rimbo
10-06-2005, 05:11 PM
Could just be that kids are realizing that a lot of the games right now are tired and rehashed. You know, kind of like how most of our gaming tendencies have gone down over the years.

dingdingdingdingdingdingdingdingdingdingdingding

We have a winner.

Innovation is one of the key elements of the gaming biz, and we've been stuck in fixed genres for almost a decade now with only incremental improvements. Look at the continuing popularity of CounterStrike and Diablo II, for chrissakes. How old are those games again? There've been better-looking and more innovative top-down shooters than Galaga, but for some reason, that game became the popular one, and people lost interest in top-down shooters after that... if you'd played Galaga, you'd played 'em all. WOW has pretty much nailed the MMORPG genre. There'll be improvements, but no one will care.

After some point, all genres become stale. Someone's still making dixieland jazz songs somewhere, but nobody needs them; the style has been done through.

If you're a teen and your parents are into something, odds are you're not going to be into it. Now that old-school gamers have teenage kids, guess what? "No, Dad, I will not play BattleWarOps Korea on the PS2 with you; I have football practice tonight."

Shadari
10-06-2005, 08:03 PM
Could just be that kids are realizing that a lot of the games right now are tired and rehashed. You know, kind of like how most of our gaming tendencies have gone down over the years.

dingdingdingdingdingdingdingdingdingdingdingding

We have a winner.

Innovation is one of the key elements of the gaming biz, and we've been stuck in fixed genres for almost a decade now with only incremental improvements. Look at the continuing popularity of CounterStrike and Diablo II, for chrissakes. How old are those games again? There've been better-looking and more innovative top-down shooters than Galaga, but for some reason, that game became the popular one, and people lost interest in top-down shooters after that... if you'd played Galaga, you'd played 'em all. WOW has pretty much nailed the MMORPG genre. There'll be improvements, but no one will care.

After some point, all genres become stale. Someone's still making dixieland jazz songs somewhere, but nobody needs them; the style has been done through.

If you're a teen and your parents are into something, odds are you're not going to be into it. Now that old-school gamers have teenage kids, guess what? "No, Dad, I will not play BattleWarOps Korea on the PS2 with you; I have football practice tonight."
Innovation is nice, but it's not necessary for everything. Lots of things that are static remain extremely popular. Take sports for example -- pretty much all of the major sports are essentially the same game they were a hundred years ago, but they're as popular as ever. Yes, video games are a different animal, but I just don't buy that video game genres become passé simply because of their lack of significant change. A good game is a good game.

Obviously when a major change does occur, it can have the effect of deprecating on older genre. See the effect of RTS games on TBS games.

Charles
10-06-2005, 08:11 PM
Innovation is nice, but it's not necessary for everything. Lots of things that are static remain extremely popular. Take sports for example -- pretty much all of the major sports are essentially the same game they were a hundred years ago, but they're as popular as ever. Yes, video games are a different animal, but I just don't buy that video game genres become passé simply because of their lack of significant change. A good game is a good game.

Obviously when a major change does occur, it can have the effect of deprecating on older genre. See the effect of RTS games on TBS games.

Oh yes, for sure. There are plenty of game styles that I like despite not having changed. See 2d castlevania and metroid.

Thing is, I like classics. But what I don't like is 99% of the tripe that gets released nowadays. Because most of it isn't what I like. My tastes have narrowed as I got older, and fewer games entertain me. It's not necessarily about innovation... the last 'innovative' game I liked was Deus Ex.

Drunkagain
10-06-2005, 08:35 PM
I'm glad I can still enjoy games. I don't find the quality or variety of games any worse now than I did ten years ago. I like innovation also but every damn game dosen't have to reinvent the wheel. Is it as exciting today loading up a FPS or RTS as it was the first time I saw one -no! But that dosen't mean I can't enjoy a game just because the genres been done before. IMO their are more quality, interesting titles scattered across all the different platforms out there today than I'll ever have a chance to get to. Theres lots of junk too but thats always been the case.

bago
10-06-2005, 09:17 PM
Actually, it looks like the fact that teenage girls are having more sex (http://www.nbcsandiego.com/health/5058432/detail.html) might have something to do with it....

Shadari
10-06-2005, 09:37 PM
I don't find the quality or variety of games any worse now than I did ten years ago.
I think game quality is better than it's ever been... despite the prevalence of buggy games today. But I do feel that the gaming scene could use a little more variety these days. But overall I still have way too much fun playing games and can't really complain, even though I still do. :wink:

Wobbo
10-07-2005, 03:59 PM
According to the study, the percentage of young girls who participate in premarital sex jumped from 12 to 79 percent over the last 60 years, while the percentage of young men who participate in premarital sex jumped from 42 to 71 percent.

LOL @ these statistics, *SOMEBODY* is lying to the pollsters, unless homosexual activity with boys was MUCH more common 60 years ago (???)

bago
10-07-2005, 04:21 PM
I don't think you quite understand statistics.

RepoMan
10-07-2005, 04:27 PM
I don't think you quite understand statistics.
Or the concepts of "lying on surveys" or "multiple sexual encounters", apparently :-)

Qenan
10-07-2005, 04:56 PM
LOL @ these statistics, *SOMEBODY* is lying to the pollsters, unless homosexual activity with boys was MUCH more common 60 years ago (???)

Why? You don't think a single girl can sleep with more than one boy?

On topic, I find it easy to believe game use is down, just as it would be easy to believe it was up. Tastes change.

worm
10-07-2005, 05:00 PM
54% 32% of 34%s are %43 of 34% gulhagaulhalgag

Rimbo
10-07-2005, 05:16 PM
Innovation is nice, but it's not necessary for everything. Lots of things that are static remain extremely popular. Take sports for example -- pretty much all of the major sports are essentially the same game they were a hundred years ago, but they're as popular as ever. Yes, video games are a different animal, but I just don't buy that video game genres become passé simply because of their lack of significant change. A good game is a good game.

Video game playing behavior is addictive in the sense that it takes more and newer and better to keep the brain interested, or else the payoff declines. Sports don't have that. The triggers in the brain that video games stimulate are distinct from those that sports stimulate. So sports is a lousy comparison.

Drunkagain
10-07-2005, 05:51 PM
Video game playing behavior is addictive in the sense that it takes more and newer and better to keep the brain interested, or else the payoff declines.

If thats the case why do I keep going back and playing my favorites? I still enjoy them just as much as ever. Heck, sometimes I even enjoy them more the second or third time around.

Kevin Perry
10-07-2005, 05:59 PM
Video game playing behavior is addictive in the sense that it takes more and newer and better to keep the brain interested, or else the payoff declines.

If thats the case why do I keep going back and playing my favorites? I still enjoy them just as much as ever. Heck, sometimes I even enjoy them more the second or third time around.

Because exercising mastery of patterns is also "fun", and a less stressful form of fun than that earned by learning new patterns.

bago
10-07-2005, 06:39 PM
Mett Kevin Perry. He has has quantified the brainwaves known as "fun".

Creole Ned
10-07-2005, 07:34 PM
So what I am getting here is that gay sex is leading teens away from videogames. Right, the solution is obviously to design a gay teen sex videogame, then create a complementary line of merchandise to go along with the game.

Or it could be there's just too many damn videogames out there, too many systems and the resulting saturation has made the whole thing somewhat less appealing, especially to teens. Not quite a crisis situation, though.

(Yet.)

Rimbo
10-07-2005, 08:02 PM
Video game playing behavior is addictive in the sense that it takes more and newer and better to keep the brain interested, or else the payoff declines.

If thats the case why do I keep going back and playing my favorites? I still enjoy them just as much as ever. Heck, sometimes I even enjoy them more the second or third time around.

Because your favorites have depth.

Drastic
10-07-2005, 08:12 PM
The lesbian epidemic in our schools is probably a large part of the reason why gaming is such a male-dominated market segment. That burgeoning all-around homosexual epidemic definitely spells doom.

Also, DOMED! (http://www.pointlesswasteoftime.com/games/crash.html) Oddly, teens leaving isn't one of its points. Even more oddly, not much on that gay angle either, which is downright inexplicable given the source site.

Drunkagain
10-07-2005, 09:22 PM
Because exercising mastery of patterns is also "fun", and a less stressful form of fun than that earned by learning new patterns.

You know, when you put it like that it dosen't sound like any fun at all. :)