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Sebmolo
06-01-2005, 02:51 PM
Off some Latvian forum:

* Finding a Priest
When you are forming a team and you decide that you do want a priest, remember that most priests are desperate to find a team since their low (if any) damage does not endear them to teammates. Consequently, you do not need to be polite or even say anything, like you do when you're trying to get a mage or an warrior to join your team. The preferred method for recruiting priests is to travel to a crowded area, target a priest, then run all the way to the other end of the crowd and click on "invite." Make sure the priest can't see you when she looks around and make sure to either ignore or at least delay any responses to /tells or any questions from her. If she doesn't join your team right away or declines your invite, run back up to her (from behind) and click on "invite" 19 more times. Advanced players can attempt to use the /who function and be in a completely different zone when they invite.

* Buffing with a Priest
Now that your team is formed, the first order of business is to buff up. Make sure you do not give the priest any of your often sought after buffs unless she asks for them since she probably finds that the many icons in her GUI can distract her from healing.

* Questing with a Priest
Team quests are just like solo quests, only there are five of you, so you can go five times as fast. Make sure to split up (if you are in an instance such as Gnomeregan, be sure to be on separate levels) and kill as fast as you can so that you don't waste any of the priest's time. Also, remember that having a priest in the team means that you will always be healed, so there is no need to stop between fights to heal up. Most good priests have unlimited mana so they will always be ready with the heals, making combat a cinch. Run into the largest room you can find and attack the middle mob. Make sure to stay in the large room as fighting in the adjacent room will likely cause less mobs to attack your team, which slows down the amount of experience you get and pisses off the priest. To further save time, make sure to loot chests and rollable items only during or right after a fight--the priests frantic team heal spamming because of the fight you started will cover any incidental damage from any additional mob attacks during that time. If the priest takes aggro, let her keep it. She is the healer and it's easier for her to heal herself then to heal anyone else.

If your team is busy rebuffing or someone is away from the computer, run until you are well out of range and start attacking mobs on your own. Hold your ground and shout for heals as needed. Also note that priests like to see you split off from the team as it works its way through the instance and for you to start a separate fight because it tells us that you are taking initiative and we will finish the quest sooner. If you get into trouble, the priest will leave the rest of the team and come running to your aid, or (and this is rare), she won't and you will have to train your mobs to the rest of the team, who will be happy to help you kill them.

After the fight is over, avoid using your bandages or food, especially if you are the only person injured and the priest has full mana. We enjoy helping everyone else out and we know how expensive your bandages and food are so we would much rather use our drinks to save you the hassle of siting down, healing, and standing back up again. Remember, because most low to mid level priests don't use weapons, we are made of money.

* Fighting
Many priests foolishly believe that, just because they are your heal monkey, that this gives them some right to make tactical decisions like saying what mobs are too hard or by ordering retreats. A priest who tells her teammates to run only does so because she is a coward, blinded from the battle by staring at everyone's Health and mana. She doesn't have the vast tactical training nor combat experience you have that comes from your countless hours of pressing Tab then Attack while watching reruns of Giligan's Island on TV, so it's usually best to either ignore her or do the opposite of what she says. But remember, if you get into trouble, run into another room and spam "HJEEL" until the priest gets aggro from using her team heals, then when you get healed back to half life, start looting chests and corpses.

Note that priests don't have any attack spells worth using - they're priests! Many claim to be "shadow specc'ed" or the like, but that's simply an RP device. If your priest attempts to cast any attack spells, it's likely they did so accidently. They always appreciate being reminded of their purpose. A tell (or better, party chat) that informs them of that fact (Something like "OMFG, u r a preist!!!1 U onle heel!!!) is always appreciated. Remember, some people play multiple characters, and may forget they aren't playing a mage.


Hunters, remember that your pet is one of your most important class features. Priests know that, and will always keep track of your pet's health - there's no need to let them know if the pet is hurt. Most priests are running custom UI's they wrote in their spare time that track pet health. If they claim they "can't see the pet's health" then they are probably a n00b, or lying, but they may just be joking. It's best to ignore them, and just let your pet get hurt. If it does get down to less than 10% health, you should then remind them to heal it, as they may again be distracted by all the icons on their screen. Something like "Hey, Bob's hurt, moron." is good (always be sure to refer to your pet by name, as most priests love to rp, and it makes it easier to remember who you mean).


If you are a shaman, druid, or paladin, you'll be pleased that you have a priest in the group - you no longer need to worry about healing! Priests play the game to heal people, so it would actually be rude of you to heal party members - you'd just be taking away from their fun. All priests assume you know this, and typically won't mention it, and you shouldn't either. Sometimes they'll say funny things during combat like "Druid, heal the mage!" They're just joking around, and will heal the mage before you could anyway, so just keep attacking!

* Looting
Priests have no claim on any items. If they ask for anything, they are being greedy as they clearly have no use for weapons, armor, and any other uber gear. Also, if your team's priest loots something, always ask to roll for it. If you are a warrior, you are more than welcome to roll for BoP cloth armor since we know that you need the money from vendoring it for your high level abilities. Since you do an awesome job tanking, we have no use for the armor.

* Dying
Let's face it, most priests are far less uber then you and thus their healing skills will, on occasion, fail to keep you alive. If you do die, it was because of a mistake the priest made and has nothing to do with you going into another part of the instance by yourself while the rest of your team is on the level below buffing. It probably has something to do with the priest being "gay" or "a homo" (or both), so you should do your best to warn the rest of your team that the priest is "a gay homo" so they know to be careful. But, because some team members may not necessarily believe you, you must first prove your uberness by describing how long you have been playing for and then call the priest a n00b. It helps if you swear, use ALL CAPS, and misspell everything. Not only will this encourage the priest to try harder next time, but it will actually increase your chance that she'll want to team with you again. Note that if the priest dies instead of you, she always appreciates messages that say "heal!!!" as she's running back from the graveyard. It shows that you care, that you are paying attention, and that her heals are missed.

* Thanking a Priest
If a priest saves your ass after you pull more mobs then there are people on your team, the best way to thank her for keeping everyone alive is to repeat whatever actions you took that caused the dangerous fight. This complements the priest by saying 'you are so good I feel free to be totally reckless' and it makes us feel good too. Also, the best way to thank a priest is to share with her your many pearls of priest wisdom you have picked up playing warriors, paladins, hunters, and mages. Tell them things like "+1 int is far more important than +20def, my taunt will keep that elite off your gimp ass" or "mana potions are just as good as melon juice so it doesn't matter if you are in a fight."



Priest's Dictionary

When you team up with priests, you might hear them use some strange terms (such as WTF!?!) and this Priest Dictionary will help you translate them.

add: This is short for 'ADDitional monsters needed' and is used when the monster you are fighting is an easy kill and the priest feels the team can handle more. When you hear this, run into adjoining rooms and pull more mobs into the fight.

afk: This common term stands for "Attack, Fight, Kill" and is the priest's way of telling you to go pull mobs.

brb: An acronym, this is short for "Boss Room Battle," and is a priest's way of telling the team it's time to fight the cave or instance boss. Note that you will also sometimes see "afk brb," meaning the same thing.

HELP: This stands for "Hit Everything! Leet Priest! This will often be shouted as the priest does a victory dance around the group, leading monsters around. He's just taunting them - don't feel the need to attack them. Just go get some more to add to the fun!

out of mana: If your priest says this after a fight, make sure to count to 3-Mississippi before you run three rooms down and start another major fight. This will allow the priest more than enough time to recover her mana.

oom: Some people believe this to be an abbreviation for "out of mana." They are mistaken. What this really means is "Out of Mobs" and that more should be pulled into the fight as soon as possible as to limit the downtime and not waste the priest's time.

puller: The team's puller has the important job of "pulling" the team into fights. Usually this is accomplished by having someone with a gun with and cloth armor shoot a social mob for 1/20th of its health or by having a similarly Health gimped teammate run into a room and fire off at least three special attacks, thereby pulling the rest of the team into the room to save him. Note that the puller does not have to be the same person every time and it is often best if different people pull as to keep the priest guessing who will drop to 1/3 their life and make her try to figure out what room they are in.

rez sick: When priest say they are rez sick, it means they are sick of dying and resurrecting and they want to go straight to the room in the instance that killed them the first time and start fighting.

tank: This is the person whose job it is to pull mobs to the priest.

wait: "wait" is a bit tricky. While it sounds like the word "wait," as in 'stop,' what the priest is really saying is a shortened version of "WAste IT all." meaning destroy everything in the area. Priests will use this if they want you to start charging the instance.

WTF!?!: This means "Way To Fight" and is used to complement you on your brilliant tactical choices.


Note to Priests

As a priest, it is your job to keep everyone alive no matter what they do or what their AC is. Some priests claim it is only their job to assist teammates with heals and buffs and that it's ultimately up to each player to be responsible for himself, but that simply isn't true. A good priest will be able to keep anyone alive regardless of what happens, and over 95% of all team deaths are due to a failure on the priest's part. I'm sorry to let our secret out, but yes, we are miracle workers. I haven't ever lost a teammate and if you try real hard too, you will also keep everyone alive.

scharmers
06-01-2005, 03:04 PM
phear teh bitter

Duality
06-01-2005, 03:13 PM
Cute. :)

Personally, I wouldn't do any instance runs if it weren't for druids/priests. I can't stand the thought of running an instance that's at or just above my level without some serious healing to back me up.

I did one run of Shadowfang Keep comprised of a full group 2 Warriors, a Warlock and two Shaman. Now, I realize that Shaman are capable of doing some healing, but I've yet to see one that does it well. Course, I've also yet to see a Shaman that doesn't try to do all things at the same time, either.

Doug Erickson
06-01-2005, 03:29 PM
I actually dish out a load of DoT damage as a shadow spec. I think my overall damage stacks up well to that of a Warrior or Hunter, once I figure in Mind Blast and Smite. Certainly, I can kill the same mob a lot easier. We're nowhere near rogue or mage damage output, though.

Plus, when I inevitably get grief for fighting "d00d dont waste mana on damage, save it for HEALZ", I just call a duel on the offending warrior/rogue/hunter and show them how much fun Bubble + Psychic Scream kiting + DoT (Flay, SW:Pain, Plague) is.

Priests require a lot of UI activity to be really effective, though, much like rogues. However, also like rogues, once you have a good skill use order, you're unstoppable in one-on-one.

EDIT: Oh, and I recently did SFK with two other priests, and it was the most well-behaved non-intraguild group I've played with -- everyone was patient and mindful of aggro ranges. It was really odd, but pleasant, and everthing was superbly coordinated and executed -- no panicked rogues training mobs or trying to pull socials; no whiny warriors needing rez every ten seconds; no mages screaming RUN when I have my bubble on or backing into aggro zones; no warlocks or hunters screeching for pet heals; and no druids or shamans being the very models of inadequacy they are. One thing's for sure: nobody knows how to peel mobs like a good priest, 'specially those who solo a lot -- we're all too familiar with the penalty for not effectively eyeballing and mitigating the threat radius of spells.

Sebmolo
06-01-2005, 05:33 PM
I was duoing with my mage buddy the other night in the westfall, playing aggro pingpong - he pulls, i slap a DoT and a mind flay on the mob then heal the mage, which pulls the mob to me, it bites my bubble a couple of times before he zaps it with a fireball or something pulling it back to him, and so on. The mob spends half its time running from squishie to squishie before expiring gracelessly in a shower of arcane death.

I love playing with weird combinations - keen to try a full party of cloth wearers, or 5x hunters some time. Or a warrior and four priests.

Daagar
06-01-2005, 06:24 PM
Priests are a great class to play. I've always been a warrior/tank type in these kind of games, but was drawn to priest because of the claims of 'everyone can solo' in WoW. And it is true. Though I'm only 41, I've gotten there in about 6.5days /played time which seems to match up well with the rate of other (non-powergaming) classes/players.

Up till 40, I was a split holy/disc/shadow, but at 40 I respecced to full shadow. I do crazy damage now - it is like I just signed up for a different character. But I can still keep everyone healed fine in instances and groups. I'm sure I'll go heavier into disc/holy later on for those 'top end' raids/instances, but for running around solo I almost feel mage-like.

The key to playing a priest for me was all in the UI - mods like WatchDog, CastParty, BeneCast, and GroupButtons (I use WatchDog personally) are almost essential to keeping close tabs on everyone. I wouldn't have nearly as much fun in a support role without WatchDog or something like it.

I have the desire to fire up a warrior alt, though, just for the 'flip side' experience of being in the thick of things and letting _others_ worry about my back for once (at least health wise, even though I then take on aggro reponsibility).

Michael Fortson
06-01-2005, 06:52 PM
Great post (yes, I play a priest).

Doug Erickson
06-01-2005, 10:41 PM
I'm Lvl 30, with 75% shadow, 25% disc (boosts to bubble and con, a little extra threat reduction). I haven't levelled that fast since I don't group much -- I'm really picky -- but the grind hasn't been that bad, especially when compared to DAoC.

Andrew Mayer
06-01-2005, 11:08 PM
I'm a pure shadow priest, level 20. So far I'm not kicking ass in duels... I've got the bubble, pain, flay thing going on, but once the shield pops I'm ganked in seconds.

But one of my best teams was me and another priest killing Mo'Grosh ogres. We ended up taking in a mage and making a bunch of jokes about how we didn't need a warrior after all.

Doug Erickson
06-01-2005, 11:15 PM
You gotta use Psychic Scream to kite 'em, and put points into the bubble cooldown reduction spec in Discipline. Kite, DoT, replace the bubble. I rarely lose to anthing but really skilled rogues and mages.

Sean Tudor
06-02-2005, 12:22 AM
I have an immense amount of respect for priests. An experienced priest is worth knowing and there are quite a few I regularly quest with doing the Scholo/UBRS/Strath runs. As a warlock I often work closely with a priest in an instance making sure they are rezstoned 100% of the time and helping out if they attract too much agro.

mtkafka
06-02-2005, 01:39 AM
I have the desire to fire up a warrior alt, though, just for the 'flip side' experience of being in the thick of things and letting _others_ worry about my back for once (at least health wise, even though I then take on aggro reponsibility).

Warrior is my third class having played a Mage and Priest to 60... and I actually consider Warrior the most challenging class in instances (depending on makeup of group). In a 5 man, and being the only tank... a warrior has to REALLY know what is happening at all times. You really have to know how much aggro you need, when to back off, is the healer ok to heal with the aggro you made, do I have enough rage, when should I taunt, ... etc etc... a good Warrior is hard to find, and I feel I play it well! I went protection spec with full aggro management and some arms. BTW priests do have it hard if you have a group that doesnt understand aggro and dps management... and there are quite a few 60's that solo alot and really don't understand it.. mainly newly 60 mages and hunters I've seen that dont throttle that dps.

etc

Midnight Son
06-02-2005, 04:45 AM
In some places, priests play you! Bada-bing! I'm here all week! Try the veal! :lol:

TriggerHappy
06-02-2005, 07:09 AM
I have the desire to fire up a warrior alt, though, just for the 'flip side' experience of being in the thick of things and letting _others_ worry about my back for once (at least health wise, even though I then take on aggro reponsibility).

Warrior is my third class having played a Mage and Priest to 60... and I actually consider Warrior the most challenging class in instances (depending on makeup of group). In a 5 man, and being the only tank... a warrior has to REALLY know what is happening at all times. You really have to know how much aggro you need, when to back off, is the healer ok to heal with the aggro you made, do I have enough rage, when should I taunt, ... etc etc... a good Warrior is hard to find, and I feel I play it well! I went protection spec with full aggro management and some arms. BTW priests do have it hard if you have a group that doesnt understand aggro and dps management... and there are quite a few 60's that solo alot and really don't understand it.. mainly newly 60 mages and hunters I've seen that dont throttle that dps.

etc

My warrior is only level 49, but protection spec is easilly my least favorite spec, having tried them all. I'm arms/fury right now, with a few points in shield spec, going to end up 31/5/15 at level 60. With only a few points in protection, I tank just fine in instances, with a single druid/shaman/priest keeping me alive while I tank 5 or more red elites. But I do so much more damage than I did with proc spec it isn't even funny. I also find sweeping strikes helps tons with agro. Fury spec did more damage than arms, but was a bit streaky, and the recent changes to flurry really hurt with my big slow two hander. Piercing Howl is surprisingly good agro for the cost, too. Especially since the mobs are snared for when someone gets a bit eager and pulls agro.

My raid guild's main tank who tanks Onyxia/Rags etc is Arms first, 5 points in fury for cruelty, and enough in prot for defiance. We've had much better luck with our MT set up that way than 15/5/31.

Ranulf
06-02-2005, 12:01 PM
BTW priests do have it hard if you have a group that doesnt understand aggro and dps management... and there are quite a few 60's that solo alot and really don't understand it.. mainly newly 60 mages and hunters I've seen that dont throttle that dps.

etc

Priests can have it tough and as a hunter since I'm usually in the back with the healer, I'm the one drawing that aggro off them and I try to watch it closely, doesn't always work though. I think many cry about pet heals because so many healers do ignore them, even in not giving them buffs. A druid or priest who actually watches my pets and heals at least 50% of the time is my new best friend and I know I'm playing with someone smart. I don't actively whine about it though as I can rez the pet and heal him myself.

What do you mean by "solo alot" exactly? Solo kills while in a group? I've seen mages and hunters who don't handle dps well, mages especially, mainly because pets have growl to keep aggro. Its annoying as hell and I usually leave those mages to their own devices unless they'll end up pulling more adds. A smart hunter doesn't drop a multi shot casually but I see many who do (sometimes you judge wrong or a crit happens). The hardest time I have in a group is keeping scorpid stings on without pulling aggro to me if one target isn't being actively held by someone.

I'm biased but I think hunters get a bad rap, mainly because there are so many of them that you meet a higher percentage of idiots. I've had many tell me over the months that they don't like hunters and they are surprised and are "glad that you don't suck" when I've been in groups. I used to think that they were exaggerating a bit much. Then I started playing my druid more. One that really pissed me off was a deadmines run at lvl 22 or so. We had a 28 rogue "ringer" so we had no real problems until the boat and end bosses. About mid way through the boat after a group death, the lvl 20 hunter says something along the lines of "ugh hunters really suck. My rogue is so much better" which was funny and annoying because even after 10 levels of having a pet, the guy/gal had no idea how to use it effectively. 80% of the time the pet went in after 3-5 shots had been fired, the other 20% the pet just sat there by her side. I thought, yeah please, please go back to playing your rogue and never play your hunter again.

MarchHare
06-02-2005, 12:46 PM
About mid way through the boat after a group death, the lvl 20 hunter says something along the lines of "ugh hunters really suck. My rogue is so much better" which was funny and annoying because even after 10 levels of having a pet, the guy/gal had no idea how to use it effectively. 80% of the time the pet went in after 3-5 shots had been fired, the other 20% the pet just sat there by her side. I thought, yeah please, please go back to playing your rogue and never play your hunter again.


Yeah, but I'll take that anyday over half of the idiot hunters (and warlocks) I meet who leave their pets on aggressive in an instance.

Gunmetal
06-02-2005, 12:58 PM
I'm biased but I think hunters get a bad rap, mainly because there are so many of them that you meet a higher percentage of idiots. I've had many tell me over the months that they don't like hunters and they are surprised and are "glad that you don't suck" when I've been in groups. I used to think that they were exaggerating a bit much. Then I started playing my druid more. One that really pissed me off was a deadmines run at lvl 22 or so. We had a 28 rogue "ringer" so we had no real problems until the boat and end bosses. About mid way through the boat after a group death, the lvl 20 hunter says something along the lines of "ugh hunters really suck. My rogue is so much better" which was funny and annoying because even after 10 levels of having a pet, the guy/gal had no idea how to use it effectively. 80% of the time the pet went in after 3-5 shots had been fired, the other 20% the pet just sat there by her side. I thought, yeah please, please go back to playing your rogue and never play your hunter again.
I've got a level 60 hunter, but a few weeks ago I was running Gnomeregan with my priest alt. The level 37 hunter I was with had his pet on aggressive mode (my pet has never been in aggressive mode) and it was just running around, dragging back mobs. I can't believe you need to tell people that's a bad thing! But this guy had to be told.
He also pulled the classic hunter blunder of jumping off a ledge with his pet out. For those of you who haven't seen this before, what basically happens is the pet tries to follow you down the normal way. Of course, this means that when it gets to you, it's dragged 20 mobs with it.

Raife
06-02-2005, 01:28 PM
I've got a level 60 hunter, but a few weeks ago I was running Gnomeregan with my priest alt. The level 37 hunter I was with had his pet on aggressive mode (my pet has never been in aggressive mode) and it was just running around, dragging back mobs.


That's pretty stupid, but I've had people in the 40-50 range ask really basic questions and claim that they had only had the game for a week, so I'm not really surprised.

I use Aggressive for one specific PVP purpose, and that's to squash people as soon as they resurrect. In groups or general PVP, I use Passive and direct them, Defensive for solo play.

Ranulf
06-02-2005, 01:32 PM
I've got a level 60 hunter, but a few weeks ago I was running Gnomeregan with my priest alt. The level 37 hunter I was with had his pet on aggressive mode (my pet has never been in aggressive mode) and it was just running around, dragging back mobs. I can't believe you need to tell people that's a bad thing! But this guy had to be told.
He also pulled the classic hunter blunder of jumping off a ledge with his pet out. For those of you who haven't seen this before, what basically happens is the pet tries to follow you down the normal way. Of course, this means that when it gets to you, it's dragged 20 mobs with it.


The pet AI cliff/ledge thing does piss me off, mainly because I completely forgot about it the other day when in BRD (oh how I hate that instance) and caused a group death. A stupid mage wasn't paying attention to what was being said and jumped down into certain death. I went off to save him, forgetting about my damn cat. Your pet should just auto appear next to you on a jump like that, it does sometimes I've noticed but if it has that clear "path" to get to you.. be ready for death.

Though aggro stance for pets is worse as its just plain stupid (Ive never had it on either as its just easier/safer to ctrl-1 or hotkey "pet attack") but I think I've only run into that 3-4 times and it was early on (low level folks) and usually an honest forgetful mistake. I think I've been rather lucky in my pick up groups, probably 75% of them have been good/tolerable, if only my guild actually did anything together I'd be set. You know its bad when our only lvl 60 priest leaves so that she can get raids/instances done. I figure I'll end up going the same route in 2 levels at 60 and another month of frustration getting groups together pisses me off enough.

Gunmetal
06-02-2005, 01:41 PM
I'd be really surprised if there was a hunter out there who'd never done the cliff dive/party wipe :)

Andrew Mayer
06-02-2005, 02:01 PM
Well, thanks to the discussion here I went back to look at my set up and discovered that I had missed a bunch of new spells that I could obtain at level 20.

So now I have Flash Heal. Lookout Gankers! Here I come.

Supertanker
06-02-2005, 03:02 PM
I'd be really surprised if there was a hunter out there who'd never done the cliff dive/party wipe :)

That's the truth. I did it in Gnomeregan, and something similar happened again in Deep Ocean, Vast Sea ("everyone's favorite Alliance quest") when the pet decided going down through a cannon port and back up to the deck was easier than jumping six inches up out of the water. The trick to avoiding it is to tell the pet to stay, jump down, then use Eyes of the Beast to jump it down yourself.

There are a few uses for Aggressive pet stance. I use it mostly to tag spawning mobs when there are jerks who refuse to group on a quest mob. I use it to immediately draw aggro on spawning mobs like the Zul zombies - the pet can have aggro before the things even fade in. I also use it for guard duty when I'm mining in a lower level area.

Graeme Dice
06-02-2005, 04:21 PM
I'd be really surprised if there was a hunter out there who'd never done the cliff dive/party wipe :)

There's one location in the Wailing Caverns where you have a very short jump across a gap. It's a bad idea to not put your imp away when playing a warlock there.

Daagar
06-03-2005, 03:40 PM
I think many cry about pet heals because so many healers do ignore them, even in not giving them buffs. A druid or priest who actually watches my pets and heals at least 50% of the time is my new best friend and I know I'm playing with someone smart. I don't actively whine about it though as I can rez the pet and heal him myself.


It isn't the priests' fault... it is the UI. Until the next big patch from Blizzard, there is no easy way for mods to tie in to pet health frames the same way that can be done for party members. I promise you, after the next Blizzard patch and when the mods catch up with the new LUA features, you'll see priests healing/buffing pets a LOT more often (because it will finally be as easy as healing/buffing YOU). Pets will always be second priority, but hopefully not ignored as much as now.