tmnt
02-27-2005, 11:22 AM
The demo is of the Lighthouse misson, it weighs in at 603MB
You can download it from http://www.3dgamers.com/dlselect/games/splintercell3/scct_demo.exe.html
Here's a couple of screenies for the 56kers.
The bloom effect is present when you put on you NV goggles, it's the first true use of the affect that i've seen so far.
http://img128.exs.cx/img128/2865/wow2xx.jpg
How the light reflects off the pixel shaders and bump maps gives a truely atmospheric feeling, even if it is running at about 10FPS LOL .
http://img128.exs.cx/img128/4470/justwow9ym.jpg
There's a lot more attention to detail, in previous splinter cells when you would approach a door you would see open door, pick lock or optic cable. Now there's stealth open, bash door, pick lock, break lock, open, among others. The AI doesn't seem to have been revamped but it's always been adequete IMO. Ragdoll interaction is also pretty good, may even be better then half life 2. The missions in pandora tomorrow were just plain shitty. They were linear and had trial/error gameplay, this is entirely not present in the demo of chaos theory, but it still remains to be seen in the full product. The fact that the original team from splinter cell one is developing chaos theory is good enough reason for me to say that single player is going to rock.
I just hope i can buy my ninja PC before it comes out.
You can download it from http://www.3dgamers.com/dlselect/games/splintercell3/scct_demo.exe.html
Here's a couple of screenies for the 56kers.
The bloom effect is present when you put on you NV goggles, it's the first true use of the affect that i've seen so far.
http://img128.exs.cx/img128/2865/wow2xx.jpg
How the light reflects off the pixel shaders and bump maps gives a truely atmospheric feeling, even if it is running at about 10FPS LOL .
http://img128.exs.cx/img128/4470/justwow9ym.jpg
There's a lot more attention to detail, in previous splinter cells when you would approach a door you would see open door, pick lock or optic cable. Now there's stealth open, bash door, pick lock, break lock, open, among others. The AI doesn't seem to have been revamped but it's always been adequete IMO. Ragdoll interaction is also pretty good, may even be better then half life 2. The missions in pandora tomorrow were just plain shitty. They were linear and had trial/error gameplay, this is entirely not present in the demo of chaos theory, but it still remains to be seen in the full product. The fact that the original team from splinter cell one is developing chaos theory is good enough reason for me to say that single player is going to rock.
I just hope i can buy my ninja PC before it comes out.