Dave Long
07-01-2002, 11:54 AM
Microsoft's next salvo in the gaming wars...
http://www.msnbc.com/news/774751.asp
For those that thought MS was sticking with "just games", welcome to the real world. This isn't set in stone yet, obviously, but pushing other features into the machine and turning the console cycle into something that's only two or three years long isn't going to make anyone at MS any friends on the retail side. You can't deal with retailers the same way you deal with OEMs. More importantly, you can't expect consumers to enter into a costly, shortened upgrade cycle for something they don't "need".
This part jumps out immediately too...
Still, Mr. Gates doesn't seem convinced. In his memo, sent after one of his periodic "think weeks" away from the office, he mused about whether a hard drive would be necessary for Xbox's online-gaming service, expected to be launched later this year. "Do we really know that you have to have a disk to do online?" Mr. Gates wrote. "I think it's probably right, but say Sony tries to do online without it -- how bad will it really be?"
The answer of course is not bad at all. Dreamcast had great online play with no broadband and no hard drive. Of course, Mr. Gates probably never played anything online on a DC nor did his guys tell him about that when pitching the original Xbox I'm sure. Why would they? They were competing with another branch of MS for the job. There's so much optimistic thinking behind Xbox. The business plan just gets further and further from games and was clearly never targeted to stay "just games" ever despite the constant comments that said otherwise.
Instead of worrying about all this added functionality and "changing development cycles", they should worry about making some games that sell their box. Otherwise, this will always be an also ran and appeal to the hardest of the hardcore or the posers only.
--Dave
http://www.msnbc.com/news/774751.asp
For those that thought MS was sticking with "just games", welcome to the real world. This isn't set in stone yet, obviously, but pushing other features into the machine and turning the console cycle into something that's only two or three years long isn't going to make anyone at MS any friends on the retail side. You can't deal with retailers the same way you deal with OEMs. More importantly, you can't expect consumers to enter into a costly, shortened upgrade cycle for something they don't "need".
This part jumps out immediately too...
Still, Mr. Gates doesn't seem convinced. In his memo, sent after one of his periodic "think weeks" away from the office, he mused about whether a hard drive would be necessary for Xbox's online-gaming service, expected to be launched later this year. "Do we really know that you have to have a disk to do online?" Mr. Gates wrote. "I think it's probably right, but say Sony tries to do online without it -- how bad will it really be?"
The answer of course is not bad at all. Dreamcast had great online play with no broadband and no hard drive. Of course, Mr. Gates probably never played anything online on a DC nor did his guys tell him about that when pitching the original Xbox I'm sure. Why would they? They were competing with another branch of MS for the job. There's so much optimistic thinking behind Xbox. The business plan just gets further and further from games and was clearly never targeted to stay "just games" ever despite the constant comments that said otherwise.
Instead of worrying about all this added functionality and "changing development cycles", they should worry about making some games that sell their box. Otherwise, this will always be an also ran and appeal to the hardest of the hardcore or the posers only.
--Dave