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bf2_flashback

Battlefield 4’s recent Final Stand map pack release was the end of new content for the game, correct? Time to get ready for Battlefield: Hardline! Not so fast. According to Electronic Arts and DICE, the Final Stand, er, wasn’t so final after all.

With Battlefield 4 Final Stand released, we hope and believe that you will enjoy it together with the rest of the game for a long time. However, there is one thing we want to assure you: there is more content coming for Battlefield 4.

We will share details on exactly what this new content will be, and when it will arrive, in the near future. We understand that this may lead to even more questions about our plans, but rest assured that we’ll get back to you on the future of Battlefield 4 when the time is right.

The post then asks for players to vote on which past Battlefield maps they’d like to see “reimagined” for Battlefield 4. The survey lists possible candidates from Battlefield 2, Vietnam, 1942, Bad Company and 2142 as well as more modern installments in the series.

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homm3_squeee

Ubisoft is releasing an HD Edition of Heroes of Might & Magic III. What makes this different from the 1999 version sitting on your hard drive right now? (You do have one of the best turn-based strategy games ever made in your collection, correct?) This new version of HoMM 3 adds Steam multiplayer support for the PC, true widescreen compatibility, and there’s even a tablet version coming! Move those unicorns and elves with your finger!

Heroes of Might & Magic III: HD Edition is launching on January 29th, 2015.

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patton_battlin

General George S. Patton once said, “There are three ways that men get what they want; by planning, by working, and by praying.” You can add “by filing a lawsuit” now. As reported by Video Gamer Law, Maximum Games, the publisher of History Legends of War: Patton, is being sued by CMG Worldwide Inc. who claims to have worldwide commercial rights to Patton’s likeness granted by the family.

This is a little different from Manuel Noriega’s lawsuit against Activision for using his likeness in Call of Duty: Black Ops II, or Lindsay Lohan’s lawsuit against Take Two for her supposed likeness in Grand Theft Auto V in that Patton is deceased and the family did indeed grant commercial rights to another company. Since courts have found that historical figures can be used in creative works without a license, the decision should be a slam dunk for Maximum Games, right? Not so fast. Video Gamer Law points out that a key point for the courts in this case would be that Patton’s famous persona is the central draw of this game which means CMG Worldwide may have a legitimate claim.

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pokemon omega ruby

When is a retelling of a story simply a retelling or a reboot or a remake? Does the distinction even matter? If the story is the same but with more modern sensibilities, is it worth experiencing again? These are the things I think about as I tiptoe through the tall grass of the Hoenn region, waiting for my DexNav to tell me what beastie belongs to the tail sticking up out of the foliage. I’m in Hoenn again, just as we were 12 years ago when Pokemon Ruby and Sapphire first launched, but this time with the modern coat of paint afforded by last year’s Pokemon X and Y.

After the jump, shit, I’m still only in Hoenn. Continue reading →

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face_yer_fears

One of the biggest letdowns of the last console generation were faceplates. These were the decorative chunks of plastic that promised to jazz up your plain old console. Instead of looking at the boring front of the machine, you could get a snazzy tribal tattoo design, a logo from your favorite AAA game franchise, or even a picture of your favorite celebrity. With tasteful stuff like this available, it’s a mystery why they went away.

Sony is bringing it back. Well, they’re at least going to try. Project SkyLight aims to add a little cosmetic flair to the PlayStation 4. It’s a “beta” program for now, so the only two designs are for Little Big Planet 3 and The Order: 1886. If enough people buy them, Sony may widen the selection. Don’t worry if you’re not smitten with the designs offered, because these “faceplates” go on the side of the console – where you won’t even see them in most cases. $24.99 to not look at these seems fair.

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street_fightin_v

A video has leaked online purportedly showing Street Fighter V. Capcom has since set the video to private and taken down mirrors, but Kotaku was able to grab some screenshots of the action. Although Chun Li and Ryu fighting in a neon-lit street is exciting, the big news is that according to the video, the game will be exclusive to the PlayStation 4 and PC. Is it a timed exclusive, or the real deal? We’ll probably know more when Capcom decides to actually talk about it, but just by looking at sales of the Xbox One in Japan, (less than 40k lifetime to date) it’s not a surprising development.

In related brawler news, Dead or Alive 5 Last Round is coming to Steam on February 17th. This will be only the second game in the Dead or Alive fighting game series to make it to PC at all. (Previously, there was the Dead or Alive Online beta in 2009.) Here’s a riddle for you: What is a PC fighting game without online multiplayer? I don’t know either, but Koei Tecmo says that online functionality will be patched in “within 3 months” of the launch. Last Round is the supposedly final iteration of Dead or Alive 5 which originally launched in September 2012. Besides PC, it will be available on Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. The console versions will launch with online multiplayer.

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scrolling_with_ma_homies

ZeniMax Online Studios wants to remind everyone that their favorite MMO set in the world of the Elder Scrolls is totally coming to the PlayStation 4 and Xbox One. Someday. Game Director Matt Firor posted a look back at the work done since launch and a peek at the next update that will add a new “justice system” that will allow the kinds of larcenous behavior Elder Scrolls fans love. Stealing from vendors, pickpocketing, and facing the consequences for being a thief in Tamriel will be possible in the January update. Beyond the upcoming improvements to the PC version, Firor pointed out that work continues on the console versions.

It’s also important to note that the Xbox One and PlayStation 4 versions of ESO are not just ports of the PC/Mac game. We have completely replaced the PC user interface with a console-specific UI designed from the ground-up with a controller and a living room play experience in mind. We’ve also added voice chat and full integration with XBL and PSN.

The Elder Scrolls Online for consoles was first announced in June 2013 during the Sony E3 press conference.

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halo2_revamp

Master Chief is not looking so hot these days. He’s gone from smashing the Covenant, saving the galaxy, and overcoming The Flood to not being able to get into a quality multiplayer session. How does this happen? How does a series that basically invented the way we do console multiplayer end up with a title that just can’t get basic matchmaking right? It’s been three weeks since the launch of Halo: The Master Chief Collection and 343 Industries continues to struggle with multiplayer matchmaking and team balance issues.

This particular content update focuses specifically on matchmaking. Please note that while this update will improve team balance issues, we do not expect it to fully resolve uneven teams.

343 says they are working on remaining issues, and they expect to smooth out the uneven teams with the next patch, but aren’t we tired of this yet? Was there really any good excuse for a collection of Halo games to have bad matchmaking at launch?

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The_Crew_Chicago

So in these early hours, I like The Crew a whole lot. But I can’t say for sure whether that’s because The Crew is a great game or because it’s part of a genre with too few games. Open-world caRPGs are few, far between, expensive to make, rarely as successful as they need to be, and exactly what I want to play when I play a driving game. It speaks volumes that the greatest open-world caRPG is still Midnight Club: Los Angeles, a 2008 game that understood the importance of personality as only Rockstar understands. Personality in the driving model (the fundamental gameplay of any driving game), and personality in the places you drive. There is no game that handles quite like Midnight Club: Los Angeles, and until Grand Theft Auto V, there was no open-world that presented Los Angeles with such ineffable Los Angelesness.

After the jump, we’re not just in Los Angeles anymore. Continue reading →

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rfg_terrorism

Red Faction: Guerrilla, one of Volition’s best games, and certainly the open-world game with the best use of physics, is now completely free of Games for Windows Live on PC. That’s right. All the Martian destruction, all the building toppling, all the subversive terrorism meta-gameplay is now fully integrated with Steam. New publisher Nordic Games has even added six previously unreleased Wrecking Crew maps, a DirectX 11 renderer, and Steam leaderboards for the multiplayer modes. If you haven’t clobbered someone on Mars with your construction hammer, now is the time to check that off your bucket list.

Red Faction: Guerrilla for Windows PC is available on Steam.

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valve_stream

Steam has begun the beta of Steam Broadcasting. The new feature allows players to stream video of anything they start using Steam, and it allows friends to request a stream whenever their buddies are playing. It’s not quite at the professional level of functionality, and the official FAQ has some interesting caveats, but eager testers have already started broadcasting their gameplay.

Crucially, there doesn’t seem to be a way to monetize the experience yet, so Twitch can breathe easy for now. They won’t be losing any heavy-hitters without a way to make money. Perhaps Valve can offer cosmetic hats for broadcasters, or maybe they’ll roll out their own version of Patreon or Kickstarter and get the lock on all of gaming’s cash?

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going_the_distance

Nitronic Rush was a 2011 DigiPen student project that turned a few heads when it was released for melding Tron-inspired neon graphics, the speed of Wipeout, and the acrobatics of Cirque du Soleil in an arcade racing game. The Nitronic Rush developers have graduated from school and three of them have teamed up to form Refract Studios to make Distance, the spiritual successor to Nitronic Rush. Distance promises to smooth out the rough edges and add new modes, multiplayer, and level-editing tools thanks to a successful crowd-funding campaign. Part of what set Nitronic Rush apart from other arcade racers was the amount of hazards on the road. Think about those times when a missile or turtle shell has rocketed towards you necessitating a frantic course correction in other games. Now imagine that happening all the time.

Distance will be on Steam early access starting on December 9th for PC, and Sony just confirmed that it will be available on the PlayStation 4 in 2015.

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it-came-from-the-desert

Cinemaware is partnering with WaterMelon Games to publish a version of It Came From the Desert for the Sega Mega Drive. The original sci-fi giant ants send-up It Came From the Desert was released in 1989 for the Amiga. Cinemaware had planned to port it to the Sega Mega Drive, but it was never completed. Thanks to the indie success of WaterMelon Games’ Pier Solar for the Mega Drive in 2010, CinemaWare is now offering this limited edition of It Came From the Desert for gamers that need a new title for their hipster old-school collections.

Packaged as a limited-edition series with hardshell case, cartridge, manual and poster, this will become a unique, rare collector’s item!

It Came From the Desert for the Mega Drive will include “new” cutscenes and additional gameplay elements. Cinemaware plans to launch the tardy port within the month.

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