It’s unfortunate that I’ve lost interest in the “wait for someone else to do math” dynamic of Small World, because Small World is a brilliant concept: take two things and jam them together to make a third thing. In this case, an adjective and a fantasy race. Berserk elves. Wealthy giants. Heroic trolls. Dragon master skeletons. Okay, dragon master isn’t really an adjective, but mastering dragons is so cool it doesn’t matter. The combinatorial possibilities make Small World an unlimited game. All that lurking synergy.
After the jump, smaller than small world Continue reading →