The lumberyard sits steaming in the jungle and my unit, a special operations task force consisting of me and two guys, has orders to destroy bandit supplies hidden within. I open with some rifle shots, taking out a couple of sentries, before the bandits catch on and start laying down a withering blanket of fire into random terrain features. My buddies shoot at an idling cargo truck. I don’t think they’re following the plan any more. An enemy runs down the road, goes prone, spins on his belt buckle, then runs back only to get flattened by another truck going the other way. I die thanks to a lucky shot, but I kill everyone by respawning as a grenadier and lobbing explosives into the encampment. I run between stacks of logs and shoot the last enemy as he stands arms-outstretched in a Christ-like pose while slowly sinking into the concrete floor of a garage. My partners split up so one guy can kneel and stand up, kneel and stand up, kneel and stand up, while the other moron watches a rock. Thanks for the help guys. We leave, me on foot, my team by teleporting. I’m dumped to a mission end screen showing that I killed 23 bad guys by myself. This is Arma 3: Apex.
100 square kilometers of South Pacific Generation Kill, after the break. Continue reading →