Assassin’s Creed II review
We knew Ubisoft’s Montreal studio was full of technical wizards. We didn’t know they were this hip to what has made great games so good.
We knew Ubisoft’s Montreal studio was full of technical wizards. We didn’t know they were this hip to what has made great games so good.
A staggeringly imaginative, sincerely heartfelt, joyously child-like place to go.
Need for Speed: Shift is a game you have to tame before it will take you on any sort of meaningful ride.
After all this time, given all these resources, with their enormous success and all their fans, this is all Bungie has come up with?
The developers have done a few things differently, a couple of them better and a couple of them worse. But what they’ve mostly done is made me re-appreciate the genius of Majesty.
It might not knock Rock Band out of its place in the living room, but it’s earned a place alongside it.
If Codemasters has to EA-ify the presentation to sell copies, they can have at it so long as they don’t mess with the racing. And they don’t.
It is as lifeless and plodding as its Nazi zombies, which is saying a lot since it doesn’t even really have Nazi zombies.
Bionic Commando: Rearmed was for fans of the old 2D exploration games. Shadow Complex is for everyone.