Category Archives: Game Diaries

White Gold: island hopping and bunny hopping

Fade in to Youtube video of Far Cry 2. A custom Far Cry 2 map with red fuel barrels strategically placed in underbrush under a tree line. The End by The Doors and jeep engines are the only sounds. After … Continue reading

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War in the East: break down, go ahead and give it to me

I’m not quite sure exactly what it is about wargames that befuddles people. Something about NATO symbology* which translates armored units into rectangles with ovals in them. Or hexagons. I know some people don’t like hexagons. Although Neuroshima Hex has … Continue reading

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Unity of Command: Red Turn: Tim vs. Bruce, part two

Bruce, playing the cowardly Soviets, is trying to slink his way into the liberated cities of Zhitomir and Korsun. So far, his vast advantage in brainwashed farmers and sheet metal vehicles has done little to help him take these two … Continue reading

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Unity of Command: Red Turn: Tim vs Bruce

This game diary exists to make a joke about the name Red Turn. This multiplayer report exists to make a pun on Tom vs. Bruce. Of course, there’s more to it than that. I enjoy reading everything Bruce Geryk writes … Continue reading

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Skyrim director’s cut: devilishly good details

I know that the hunter’s camp I’m looking for is around here somewhere. Twain, budding assassin that he is, has a Brotherhood contract and the fellow he’s supposed to kill is at that camp. As ever with directions, it sounded … Continue reading

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Skyrim director’s cut: thieves like us

Look, I know Mercer Frey is the head of the Thieves Guild, but he has got to be kidding with this one. He wants me to investigate this dude in the city of Solitude. No big deal, right? Well, except … Continue reading

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Skyrim director’s cut: tool time

The Drunken Huntsman in the city of Whiterun is one Twain’s favorite haunts in all of Skyrim. My character is a sneaky guy who kills lots of stuff with arrows, and the Huntsman is a great place to both replenish … Continue reading

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Skyrim director’s cut: meta and potatoes

You might be able to tell by looking at the picture above that Twain — my character in Skyrim — is having something of a crisis of confidence right now. That’s him on the barstool, drowning his sorrows at the … Continue reading

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Skyrim director’s cut: dawdling & dragons

I’m guessing that I smell like a wet dog. Worse than a wet dog, perhaps. It’s pouring in Riverwood, and the locals have had the good sense to get under shelter out of this rainstorm. Me, I’m out in it, … Continue reading

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War in the East: chess piece face

By now we’re at the fourth installment in this new War in the East series, and you’re probably wondering if I’m ever going to attack another hex, or if I’m going to just keep going to my closet and pulling … Continue reading

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Skyrim director’s cut: tales I tell myself

By January of this past year, playing Skyrim had become a chore to me. I kept telling myself that when Bethesda released their mod tools–The Creation Kit–that things would somehow get better, that the shortcomings I’d begun to struggle with … Continue reading

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Unity of Command: Red Turn: designing the wargame

When I first learned about Red Turn, I was surprised to hear the scenarios were designed by a member of the community: Pieter de Jong, better known to most wargamers as ComradeP. And as a new wargamer, I’m still intrigued … Continue reading

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Unity of Command: Red Turn: Gotterdammerung and schwere Panzer

Red Turn feels like a late-war Eastern Front game. The distances and the size of the armies in each scenario are mind-boggling. The scenario pictured above, To The Dniester, has 816 steps between the two sides. I had to manage … Continue reading

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Unity of Command: Red Turn: game diary on a website

Developer 2×2 Games deserves an award for the most literal name for an expansion pack ever conceived. Unity of Command: Red Turn is a 17-scenario campaign for the Soviet Union in World War II. It’s the sequel to Unity of … Continue reading

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War in the East: a question of scale

Before we can get to the fight for Stalingrad or whatnot, there is the small question of Sevastopol. This naval base on the Crimean peninsula, famous as the site of the focus of the Crimean War in 1855, was the … Continue reading

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