Paragon, Epic Games’ other free-to-play game, may be in trouble. In a frank post on Reddit, Epic’s Edgar Diaz admitted that development has slowed as internal discussions turn to the issues surrounding the game. Paragon just isn’t retaining players at a sustainable rate. According to Epic’s data, the majority of new players do not continue to play past the first month; a significant problem for a multiplayer team experience. Further complicating things is the runaway success of Epic’s own Fortnite, specifically the Battle Royale mode, which is proving to be so popular that Epic has shifted Paragon team members over to help support that game.
Over the next few weeks, we’ll be figuring out if and how we can evolve Paragon to achieve growth and success, and trying some things internally. In the meantime, Paragon’s release cadence will be slower.
Paragon launched in March 2016 as a pay-to-play early access title, but opened up as a public free-to-play game in February 2017.