Assassin’s Creed: Origins goes from PC to PS4 in 37 minutes

, | Games

I’ve already invested a fair amount of time in Assassin’s Creed: Origins on the PS4, but I couldn’t resist taking a gander at how it looks on the PC. Hoo boy! What a difference a GTX 1080 makes! “So much for playing on the PS4,” I decided, hunkering down to catch up with where I’d gotten on the PS4. But then three things happened in the 37 minutes I’ve logged on Steam: 1) Bayek doesn’t actually whistle when he whistles for his camel. I just press a key and the camel shows up, as if we have some sort of mind link. I’m uncomfortable with a camel inside my head. Plus, as someone who can’t do that cool pet-summoning whistle in real life, I want my power fantasy avatars to be able to do it. 2) I slew a leopard. Then it’s body melted about a foot into the ground. Which would be no big deal except that the twinkly loot point was also a foot under the ground. Try as I might, I couldn’t get the loot prompt to appear. The upper twinkly bits of the “loot here!” effect danced tantalizingly on the ground, like the leaves of a half-sprouted tuber. But the leopard pelt that I hunted fair and square was beyond my reach. 3) Bayek walks and runs in complete and utter silence. He even swims in silence. There is not so much as a gentle plash. While I concede this is a useful trait for an assassin, I kind of prefer the ambient shuffle of feet as Bayek’s boots pad across the sand. Visual immersion is all good and well, but it sort of falls apart when the sound is messed up.

So it’s back to the PS4, begrudgingly, where none of these three things happens. But now I’m having second thoughts because it’s so much easier to get headshots with a mouse. What’s more, the Destiny inspired inventory and quest screens aren’t so clunky when you’re driving with a mouse. And did I mention how much better it looks? I just have to accept the sad fact that no matter what platform you decide to play on, it’s always going to be an imperfect choice.

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