It’s a bad time to be a map traditionalist in Counter-Strike: Global Offensive

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There’s a new Dust 2 in Counter-Strike: Global Offensive. Valve has upgraded and overhauled the mainstay map of Counter-Strike players once again. Beyond a spiffy coat of paint, Valve has made changes to the map geometry to improve readability and smooth out any rough areas to refine movement. For example, bombsite B’s car prop has been moved slightly towards the center of the courtyard to provide more cover and open up the corner, a hole in the wall has been shifted and widened, and telephone poles have been done away with entirely.

Counter-Strike vets are discovering all sorts of changes, good and bad, in the new map. Some long-cherished grenade throwing spots have been negated with blockages. Sight lines have been adjusted. Some passageways have been tightened. It’s stuff that a newbie might not put much importance on, but to folks that literally make their living by playing the game, the differences can be extremely challenging.

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