Civilization VI has big changes for wonder spammers

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The latest faction trailer for Firaxis’ Civilization VI runs through some basics of China. Qin Shi Huang, the first emperor of China, leads the civilization in the game. The video includes some details about China’s Great Wall, that illustrates how different this sequel seems to be from previous Civilization games. In the upcoming game, The Great Wall is a tile improvement that must be built on each hex that a player wishes to use to extend the building’s effect, like a road. Since each worker unit can only improve a limited amount of tiles before being used up, (no more endlessly building farms and mines) players will have to choose between normal tile improvements and wonders. This is a major change from what Civilization vets are used to. Much like the one-unit-per-tile rule in Civilization V, altering the way wonders and improvements are built will have an immense impact on the game.

Sid Meier’s Civilization VI launches on PC on October 21st.

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