A better story will come standard in the 2015 model of Need for Speed

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Admit it. You’ve missed Need for Speed. The nitro-jammed neon-lit arcade drifter has been missing from the landscape since 2013’s Need for Speed: Rivals and street racing just hasn’t been the same. While everyone has been revving their engines in more serious fare like DriveClub, Assetto Corsa, Project CARS, and Forza Horizon 2, what’s a budding chop shop aficionado to do? You could play The Crew or even the decent bit of marketing fluff that was Forza Horizon Presents Fast & Furious, but neither title had the same obnoxious mix of bro-humor and faux thug earnestness that Electronic Arts perfected in the Need for Speed series. Ghost Games and EA has announced that our wait is over. Need for Speed (no subtitle) is coming this Fall to PlayStation 4, Xbox One, and PC, and the developers told GameSpot that they’re really going to concentrate on delivering a good story.

“We are taking a very innovative approach to how we tell a story. That’s actually probably as much as I can say at this time. If you just go back three years with Need for Speed: The Run, there were stories in Need for Speed. Absolutely not the best executed stories. But we had stories. And I think a missing piece from the last games we had has been narrative. I think we can deliver a better game to our fans if we connect to them emotionally through story.”

If it means more quality scenes like this one, then bravo!

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