Arma III launched back in 2013 with a lot of guns. The NATO and enemy forces had their own handguns, assault rifles, carbines, sub-machineguns, and sniper rifles. Don’t ask me to name any of them. The weapons felt generic and unmemorable, but apparently what Arma III needs is more of them. At least, that’s what Bohemia Interactive is offering in the upcoming Marksman DLC. Seven spiffy new weapons, focused on augmenting team firepower, are coming in the expansion. Alongside the DLC, the developers are releasing a free update that adds bipods, weapon resting, a new multiplayer mode, and single player scenarios for everyone to use.
Weapon resting means that players will benefit from an accuracy bonus whenever they are near a stable surface, while weapon deployment will enable players to use bipods for a more steady shot. Together with improvements made to the simulation of recoil, and improvements to enemy AI suppression, this should provide a more tactical, intuitive, and rich experience
Bipods and weapon resting are features that have long been requested by the community. Depending on the execution, these changes could do a lot for making small arms fire feel more distinctive. The Marksman DLC for Arma III will be available on April 8th for $15.99, or as part of the Arma III DLC bundle.