Everything you’re about to read is written entirely in earnest. I am 100% sincere and unironic when I say I’m superpsyched for Farming Simulator 15. I haven’t played any of the previous 14 farming simulators. But as a longtime Harvest Moon fan (with the stuffed cow to prove it!) who fondly recalls SimFarm and who has since spent his share of wasted time picking crops in various free-to-play farming boondoggles on Facebook and whatnot, I can appreciate the appeal of laid back agrarian gameplay.
I’ve been indulging this most recently with the curiously sedate but curiously engaging laid back country road gameplay of Euro Truck Simulator 2. Here’s me, hauling 20 tons of sand to Lodz, listening to Led Zeppelin IV on the ingame radio, using my turn signal when I switch lanes just because. I don’t get any points for using the turn signal, but I do it anyway because this is that kind of game. “I’m waiting for the angels of Avalon,” I murmur, “waiting for the eastern glow…” I’m already mentally preparing a playlist for Farming Simulator 15.
Farming Simulator 15 has a bunch of new features, but none of that means anything to me, since even the old features will be new to me. To wit:
…face the daily challenges of a modern farmer as you grow crops, sell produce, rear livestock and manage and develop your own farming complex in two immense open worlds.
But the really prominent bullet point is that Farming Simulator 15 adds logging!
You can now manage forested areas in the game environment using a range of new vehicles and machines designed specifically for this activity: harvesters, chain saws, chippers and even trailers.
Farming Simulator 15 is out in October on the PC. This-gen and next-gen consoles get their turn sometime in 2015.