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Even though Activision is spending a lot of money on Destiny’s server technology, the shooter with MMO roots won’t have cross-platform play because Bungie doesn’t want players to think one platform has a competitive advantage over the others. Bungie engineer Roger Wolfson spoke to Digital Trends and explained that even though Destiny is coming to the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One, none of them will share their worlds because the developers didn’t want a perception of unfairness.

“I’ll speak for the hypothetical player. I have a disadvantage sniping across the map because [my opponent with a next-gen console] is only two pixels on my screen and I’m four pixels on his. You see that in the world of PC gaming, where people are always racing to the best video card to give themselves the advantage.”

“Regardless of where the reality is, there’s definitely a perception among gamers that better hardware means you have an advantage. We don’t want to have to enter that fray, so to create the best, most level playing field, both actually and perceptually, we separated it by platform.”

Bungie claims the gameplay on all four platforms is nearly the same, despite the obvious power differences between last-gen and current consoles. Destiny is meant to be a multi-year franchise, so whichever hardware players use to start, Bungie wants them to have a good technical experience.