PlayStation 4 exclusive DriveClub is being delayed again to improve the social menu features and optimize visuals. DriveClub, originally revealed at E3 2013 as a PS4 launch title, was delayed just before the console’s launch date to “early 2014.” This release window has slipped and Evolution Studios has posted an explanation on Sony’s PlayStation blog. Director Paul Rustchynsky stressed the importance of the game’s manu.
The dynamic menu is key to how much fun you’re going to get out of the game because it is the glue that connects you to everyone else in the DRIVECLUB community. Whenever you fire up the game; between every race you play, and when you log in to DRIVECLUB on your phone or tablet, the dynamic menu has to be slick to ensure your experience is seamlessly connected. Essentially it’s where you discover what to play, and who to play with.
It’s also absolutely vital to our ambition of growing a vibrant network of millions of connected clubs, who all share the excitement of driving amazing cars together. Whether they play just to have fun, or to complete every challenge and beat their rivals in every race, it’s this connected community who will keep the game fresh and enjoyable well after launch, so it makes sense for the connectivity to be perfect.
No racing title has ever combined the development of a socially charged, multi-platform dynamic menu with all the other connected online elements that DRIVECLUB delivers.
DriveClub’s new launch date is October 7 in North America, October 10 in the UK, and October 8 in the rest of Europe.