Blizzard has announced Diablo III: Reaper of Souls, an expansion for their controversial action-RPG. There’s nothing at the official site yet, but the few bits we know from Gamescom sound promising. The expansion will add one more act, a revised and expanded loot system, a new character class – The Crusader, a melee weapon and shield specialist – and more customization options with a “transmogrification” process that will allow players to copy the appearance of one item and place it on another without changing the stats.
The most interesting news would be that Reaper of Souls will add more activity to the endgame.
Diablo III’s Paragon progression system is also being majorly upgraded for the expansion, adding even more end-game character advancement and replayability. Two new game modes – Loot Runs and Nephalem Trials – are being added as well, providing fun and rewarding challenges for players to tackle when they’re not busy saving the world.
Loot Runs will be small, entirely randomized dungeons, that can be played for quick fixes of killing and looting. Torchlight II’s endgame offers a similar feature with its Mapworks feature and it’s something that could get me back into Diablo III. Hopefully, Blizzard copies the way Torchlight II offers modifiers to the Mapworks runs such as making all enemies have lightning auras or all players get 50% of their health. That’s the kind of variety I crave.