For all the complaints about violence in videogames, there sure are a lot more of them coming out in which the player has no weapon at all. Of course, there’s still violence being done to the player in a lot of those titles, but a game design with no player weapons must by necessity go outside normal conventions to make things interesting.
That trailer is for INFRA by loisteinteractive. They describe it as a “gun free exploration game.” You play a structural analyst that gets into trouble while surveying some structural damage. First person exploration and puzzle-solving will be the meat of the gameplay.
Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. Your tools are simple: the camera around your neck and the wits to navigate a virtual labyrinth of debris. How you tell your story is your choice, will you have the commitment to finish your duty, or will you ignore all else but the preservation of your own life?
As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.