Archive for April 25th, 2013

Death Inc. is pushing daisies

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Ambient Studios, developers of Monster Meltdown and Death Inc., is closing down. The UK studio failed to fund Death Inc. and keep the doors open. Their Kickstarter did not get funded and a direct $10 paid alpha offer apparently did not raise enough money to continue development.

Obviously we cannot deliver on the commitments we made in the various Death Inc. alpha tiers. If you’re one of the alpha backers, don’t worry – we will be issuing full refunds so you will not be in any way out of pocket.

Watch the original Death Inc trailer here to see what’s passed beyond the veil.

EA Partners program breaks up

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Game Informer has been told by their sources that EA Partners label is being shut down. The label, meant to provide publishing services for third-party developers, was responsible for publishing and distributing Bulletstorm, Kingdoms of Amalur: Reckoning, the Crysis series, and Valve’s Orange Box, Portal 2 and Left 4 Dead titles on consoles. There is no word on how the shut down would effect Insomniac’s upcoming multiplatform shooter, Fuse, which is using the Partners program.

The move is likely the result of EA wanting to trim expenses in the wake of their disappointing year-end results that forced CEO John Riccitiello to leave the company in March.

Lost Planet finally gets a horde mode

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Capcom has announced some of the multiplayer modes in Lost Planet 3, the sequel to a grand shooter in which you could freely play the entire campaign cooperatively. It was almost enough to make up for the lack of a horde mode in a game that was so perfectly suited for a horde mode. Two of the four multiplayer modes in Lost Planet 3 are scenario mode and akrid mode (“akrid” is the name of the monsters in Lost Planet).

Scenario Mode sets each team a series of either offensive or defensive challenges and mixes them up with the extreme and unpredictable conditions of E.D.N. III. Players can compete in both third person on-foot action and in first person combat using the futuristic Vital Suits, making this a dynamic gameplay experience.

It sounds a bit like the dynamic team-based objectives that made Killzone 3 and Max Payne 3 such great multiplayer games. But here’s the one that really stands out:

Akrid Survival sees two teams of three players compete independently of each other in a series of encounters against waves of hostile Akrid before the teams go head to head in a final PvP elimination round.

I don’t know why you’d want to ruin a perfectly good horde mode by then making me fight the other guys, but I’ll take what I can get.

Lost Planet 3 comes out August 27.

Skyrim gets legendary

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For all the folks that held off from buying Skyrim to get the version with everything included, Bethesda is finally answering your requests. The Elder Scrolls V: Skyrim Legendary Edition will be coming to PCs, the PS3, and the Xbox 360 on June 4th. It includes “the most up-to-date version of the original game” and the Dawnguard, Hearthfire, and Dragonborn DLC add-ons.

Don’t be a dirty milkdrinker! If you haven’t FUS-RO-DAH’d at the banquest table in Dragonsreach, you haven’t lived.

Nintendo will not hold conference at E3

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Nintendo offically revealed that they will not host a large-scale press conference event at E3 this year as they have done in the past. Instead, there will be one closed event for American distributors, and another for the Western gaming media.

During the E3 period, we will utilize our direct communication tools, such as Nintendo Direct, to deliver information to our Japanese audience, including those who are at this financial briefing, mainly focusing on the software that we are going to launch in Japan, and we will take the same approach outside Japan for the overseas fans as well.

Newly promoted CEO for Nintendo of America, Satoru Iwata, will not speak at any of the E3 events.