From the screenshots, you might mistake Sang-froid: Tales of Werewolves for an action game. You can play it that way, but you’ll discover a not very good action game. You’ll get through a few early missions easily enough. But you’re Doing It Wrong. This isn’t an action game. It’s barely even a real time strategy game. This is mostly a cerebral strategy game about studying a map, considering your resources, setting up traps, and then executing your plan carefully. If you’re flailing around with your axe, it’s because plans A, B, and C have failed. Sang-froid has more in common with the early Rainbow Six games than with the typical tower defense game.
Also, there are wolves. Sang-froid has a lot of wolves.
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Activision’s Dan Amrich spoke about the various complicated licensing issues surrounding the iconic 1960’s spy shooter No One Lives Forever, revealing that he doesn’t know who currently owns the license. In fact, no one at Activision or Monolith seems to know.
“The person who I normally talk to about that stuff does not believe that we currently have the rights,” said Amrich. “They’ve never seen it. They’ve never been given the permission to put that stuff on Good Old Games. They basically said, ‘if we had it, I would love to have been able to reissue those games.'”
Fans of the hard to find shooter have asked for it to be made available again in digital form for years.
Blizzard has purchased the IGN Pro League and will be bringing IPL staff onboard to bring web and mobile content in support of Blizzard games.
“This new team will help us to further develop the rich media experiences that extend the fun and engagement of our games online,” said Itzik Ben-Bassat, Blizzard’s executive vice president of publishing. “This is a team of passionate gamers with a proven track record, and we’re looking forward to now leveraging their expertise and technology to support a variety of online efforts.”
Blizzard had denied any intent to purchase the IPL after IGN announced that they would cancel the IPL 6 tournament that was previously scheduled for Mar 28th.
Paul Thurrott, technology blogger and media analyst for everything Windows, has a few things to say about the next Microsoft console. Following the Twitter incident with Adam Orth, Thurrott confirmed that he’s been told by his sources that the next Xbox will require an always-on internet connection.
More to the point, I think that an always-on Xbox is directly in keeping with Microsoft’s strategy for all next-generation platforms, including Windows Phone (all versions) and Windows 8/RT, which are designed to work as if you are simply connected all the time. Yes, they do work offline, of course. But the apps platform on these systems – which will be replicated on the Windows 8-based next Xbox – assumes a connection. Microsoft’s new platforms are integrated conduits for online services.
He also addressed this issue in his latest What the Tech podcast and talked about pricing strategies he believes Microsoft will use.
The next Xbox is code-named Durango. And we have talked for a while about this notion that there might be another version of the Xbox that was just aimed at entertainment – a non-gaming device. That device was code-named Yumo and they’re not making it. They may make one in the future, but it’s not happening this year.
So the new Xbox that comes out this year will just be the Xbox. I mentioned before that they’re also going to sell a new Xbox 360 code-named Stingray that will be $99. And you might look at that as two things: backwards compatibility, obviously, suggesting – I don’t actually know this for a fact, but based on the fact that they’re making one – I don’t think that the new Xbox will play 360 games. But that I don’t actually know. That I’m guessing. But, the other one is that, $99, that’s a real cool price. And so we know that the Xbox 360 does Netflix, Hulu Plus… and you can make the argument that it’s kind of a low cost entertainment device, too.
Durango is going to be expensive, you know $500, $300 for the subscription, that kind of thing.
This week, the French studio that made the Trackmania games releases Shootmania Storm. As much as I’d like to commend the community support and wild track construction that made Trackmania stand out, I don’t see how that’s supposed to work for an online multiplayer shooter that looks like pretty much any other generic shooter since Unreal Tournament. The only other threat to your wallet this week is a map pack for Halo 4. I nearly fell asleep while typing that.
Microsoft announced that it has sold its Mediaroom IPTV platform to Ericsson allowing Microsoft to refocus its consumer TV strategy on Xbox.
With the sale of Mediaroom, Microsoft is dedicating all TV resources to Xbox in a continued mission to make it the premium entertainment service that delivers all the games and entertainment consumers want – whether on a console, phone, PC or tablet. And with 76 million Xbox 360 consoles around the world with 46 million Xbox LIVE members, it is a mission that gets us out of bed in the morning.
It is not a mission that we can achieve alone. We want to partner with the industry to deliver the next wave of innovation in games and consumer entertainment. We will partner with content creators, studios, labels, networks, content aggregators, operators and distributors to make this happen. We believe the future of home entertainment is one where TV becomes more simple, tailored and intelligent. We believe the best is yet to come for this industry.
Our vision and energy for the future of entertainment is more focused than ever. Stay tuned.
This week we see the R-rated, CG-less, soul-swallowing, horror reboot, Evil Dead. At the 54-minute mark, this week’s 3×3 is about smoke.
Next week: The Place beyond the Pines
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