SimCity Societies: idyllic to violent to complacent to that?
The story of Amerikatown is the story of what makes SimCity Societies unique. Amerikatown began as a city hall at a crossroads, staffed by a handful of people from nearby apartments who drove to work every morning, stopped off at the grocery store on the way home, and then spent weekends at the baseball field. Where it went from there is unlike anything you’ll find in another city builder.
After the jump, I violently oppressed 20,000 people and all I got was this lousy monument? Continue reading →
Comments



