Six things in Sins of a Dark Age you won’t do in another MOBA
It was immediately clear when I sat down to play Sins of a Dark Age, the upcoming real time strategy game from Sins of a Solar Empire developer Ironclad, that I was playing a game like League of Legends and Defense of the Ancients. Or, as they’re known by the unfortunate acronym for multiplayer online battle arena, a MOBA.
I chose a hero, I was killing AI controlled minions and other players’ heroes to earn xp and gold, I was choosing among my hero’s four skills when I leveled up, I was buying equipment towards a specific character build, and I was pushing down lanes or jungling or some combination thereof. It was all pretty familiar.
But then a banner popped up along the top of the screen announcing something that never happens in MOBAs.
After the jump, what that banner said Continue reading →






