New developer breathes new life into Devil May Cry
DMC Devil May Cry is a best-case scenario for what happens when you take an established series and hand it over to a new developer to let them have a turn. The Devils May Cry up to now have been so very Capcom. But now developer Ninja Theory leaves behind the series’ trademark “you’ll play this battle over and over again until you learn the combos and you’ll like it” approach. They unpack this brawler neatly, carefully, gradually, patiently, giving you ample time to get comfortable, introducing new gameplay over the duration of the story, and fitting it all into a consistent framework. Every weapon is introduced with an easy “here’s how this works” battle. You can try a move before you decide to unlock it. The vocabulary of Devil May Cry — that’s a fancy way of saying the buttons you have to press — is intuitive and easy to remember.
Capcom has at last let someone make a Devil May Cry for the rest of us.
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