Archive for January 11th, 2013

Size matters in EDF 2017 Portable, but not the way you think

, | Game reviews

Earth Defense Force 2017, portable or otherwise, doesn’t look very good most of the time. It doesn’t even sound very good (“Hey, Joe, stop coding for a sec and read this dialogue into the mic.”). It’s simple and dopey to a fault. Except when I’m comparing the stats of the shotgun I just unlocked to the six other shotguns I’m never going to use. Then it’s an exercise in grind-based loot collecting every bit as pointlessly compelling as Borderlands 2, where I also compare the stats of guns I’m never going to use in an eternal quest for the odd rare gun I might use. It’s based on playing levels you’ve already played at harder difficulty levels to find guns that will make it easier to play levels you’ve already played at even harder difficulty levels. If you don’t want to replay levels, many of which are indistinguishable from each other anyway, you’re in the wrong shooter. Sometimes all you get are a few more points of health. You went from 512 hit points to 517 hit points.

I could build a strong case in a court of law that Earth Defense Force 2017 is made from the stuff of bad games. There’s not a judge alive who would rule against me. “Sustained!” he’d announce, slamming his gavel down. “The one-star review stands!”

After the jump, then why is it one of the two best shooters on the Vita? Continue reading →

Bullets are no good in Cyberpunk 2077

, | Games

The new teaser for Cyberpunk 2077, a sci-fi game from the folks who made The Witcher, expands on the weirdly disturbing picture of a hot chick partly dismantled to reveal some wicked looking cyber impants. Wolverine’s got nothing on this woman. And now we see that’s she’s apparently done a very bad thing and is more than a match for the cops.

It’s a lovely bit of cinematic. If you read a little deeper and get the point of the ending, it gives a nice bit of narrative foundation for the game. But it also has just enough Blade Runner and Judge Dredd to show that the developers know their roots. And the Radioheady song Bullets by a group called Archive is a perfect fit for the (in)action.

Cyberpunk 2077 is due out “when it’s ready”. Really? You guys are going to cap off a fine piece of creativity with that canard?