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Monthly Archives: January 2013
The ultimate nightmare of Virtue’s Last Reward
Do you ever have videogame dreams? Like when you’ve been playing a game so much that it burbles up from your subconscious while you sleep? For me, these are often interface dreams. I dream I’m trying to drag select a … Continue reading
Make money playing Battle of the Bulge
In cooperation with the developers at Shenendoah Studios, we’re pleased to announce a tournament for Battle of the Bulge on the iOS with $500 of prize money at stake. Some of which will go to people who aren’t even necessarily … Continue reading
Qt3 Games Podcast: tales of American History M
Joshua DeBonis joins us to talk about Meriwether, his Lewis and Clark expedition RPG, fresh from its successful Kickstarter campaign and on its way to a hard drive near you this fall. We also talk about theme-based gaming, a 50 … Continue reading
Flashy clothes not included in free-to-play Path of Exile
That’s a witch in Path of Exile. As you can see, she’s pretty drably outfitted. I suppose the face mask looks suitably evil. But she’s way higher level than you’d expect based on the fact that she’s wearing colorless tatters … Continue reading
The best thing you’ll see all week: Cherry Tree Lane
For a guy with three boring names, each more boring than the last, writer/director Paul Andrew Williams is utterly fascinating. If you’ve seen London to Brighton and The Cottage, you know what I mean. If you haven’t seen them, you … Continue reading
Six things in Sins of a Dark Age you won’t do in another MOBA
It was immediately clear when I sat down to play Sins of a Dark Age, the upcoming real time strategy game from Sins of a Solar Empire developer Ironclad, that I was playing a game like League of Legends and … Continue reading
What’s the deal with…Eupen in Battle of the Bulge?
With so much die rolling in Battle of the Bulge, you’re bound to hear a number of complaints when things don’t go someone’s way. It’s the case with any game where you roll dice, and you can make an argument … Continue reading
Qt3 Movie Podcast: Hansel and Gretel
With the release of Hansel and Gretel, another month of January releases is behind us. If you want to avoid Hansel and Gretel spoilers and listen to our 3×3 of least scary monsters, jump to the 38-minute mark.
Qt3 Games Podcast: goodnight, sweet Vigil
While Tom is away on a secret mission (THUNDER DOME), Josh Bycer from Game Wisdom and Kenneth Oum from Smug Bee Games join Jason this week. The conversation jumps from THQ to how Super Monday Night Combat kind of sucks … Continue reading
New developer breathes new life into Devil May Cry
DMC Devil May Cry is a best-case scenario for what happens when you take an established series and hand it over to a new developer to let them have a turn. The Devils May Cry up to now have been … Continue reading
January 21: wallet threat level Gilbert
The Cave is the first game from Maniac Mansion and Monkey Island creator Ron Gilbert since he hooked up with the folks at Double Fine. It’s out this week. Shootmania, the shooter from the folks who made Trackmania, is intended … Continue reading
Qt3 Movie Podcast: Mama
Mama is exactly the kind of movie you expect to see in January. If you want to avoid spoilers, fast forward to the 52-minute mark for this week’s 3×3 of stupidest cops.
Battle of the Bulge open mic night
The hex is dead. That’s the conclusion I’ve come to while playing territory-based games like Eador: Genesis on the PC and Battle of the Bulge on the iOS, where you fight over maps built from discrete chunks, each a package … Continue reading
Devil May Cry needs a new quip writer
Things besides “fuck you” that Dante says in a boss battle against a succubus (pictured): 1) “You’re dumped.” (upon dropping her into a pool of lava) 2) “You’re all mixed up.” (upon pushing her into spinning blades) 3) “Suck on … Continue reading
What do you know and when did you know it in Virtue’s Last Reward
You know that moment in a mystery when the guy who has all the answers promises to explain everything and then doesn’t? Usually this is because the phone lines are cut or he suddenly dies or it’s time for a … Continue reading
