Indie team-based shooters come not single spies, but in battalions

Okay, whose idea was it to simultaneously release Natural Selection 2, Primal Carnage, and Guns of Icarus Online? And to furthermore do it at the height of the holiday release season? All three games are gunning for the same audience. Namely, people who dig the camaraderie of team-based online shooters, but who are looking for the sort of twist that only an indie developer can provide. So the question you have to ask yourself is, “What flavor do you want? Aliens, dinosaurs, or zeppelins?”

  • Barac Wiley

    And why, oh why, must I choose.

  • DT

    Aliens.

  • tomchick

    Because there are only 24 hours in the day. Many of which are wasted sleeping.

  • tomchick

    That’s the direction I’m leaning as well. Except, well, dinosaurs. And not just shooting dinosaurs, but BEING dinosaurs.

  • Mini-Cyn

    invent the method to end the need for sleep. Never worry about game choices again.

  • Barac Wiley

    You mistake my meaning, sir. Why are dinosaurs, aliens, and zeppelins not all in the same game?

  • Rob Harvey

    I second the Aliens vote. Not only is it a RTS/ FPS hybrid, but if it is anything like Natural Selection 1, then it will be brutally hard on the learning curve. Which means, best to get in and learn while there are other rookies to ease that curve a bit.

  • RubbaDukee

    good point. Indie Team go!

  • http://www.facebook.com/bdavis Brian Davis

    I’ve been following the development of Carnage for awhile. This also helps fill the void Depth was supposed to fill before it went on hiatus http://www.depthgame.com/ (Sharks Vs. Divers FPS!)
    There is a game which could use a good kickstarter to get it out the door.

  • Eschatos

    Not to mention some of the aliens are basically dinosaurs.

  • tomchick

    It’s crazy enough that it just might work!