The old-school and oblivious Resident Evil 6 is out of Africa and out of ideas
“This is just like Raccoon City all over again,” someone says in Resident Evil 6. I’m not sure who it was. Chris? Leon? Doug? Kevin? But when someone invoked Raccoon City, the place where the series was bogged down for so long before breaking out into Spain, Africa, and decent gameplay, I couldn’t have agreed more. Yes, this is just like Raccoon City all over again: stilted, awkward, ridiculous, embarrassing, tedious. Except for the parts where it’s like Call of Duty, which are equally stilted, awkward, ridiculous, embarrassing, and tedious, but with more NPC soldiers milling about. Resident Evil 6 is thoroughly oblivious to so many of the things that make a good game these days.
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