Daily Archives: September 17, 2012

When there’s no more room in hell in Torchlight II

Look out! Zombies! Oh, wait, they’re friendly. They show up to help me every now and then. In fact, they show up every two minutes, like clockwork. How did this happen? Find out after the jump.

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The best news you’ll hear about Dragon Age 3 all year

In Electronic Arts’ press release for Dragon Age 3: Inquisition, Bioware general manager Aaryn Flynn notes: …we know we need new technology to truly make this vision become fully realized. And we’ve been working with DICE to make Frostbite 2 … Continue reading

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We have Tom vs Brucesign the likes of which CGW has never seen

Dune Wars is probably the finest Civ IV mod I’ve ever played. I’m certainly fond of Fall from Heaven for how it’s wildly inventive and cleverly put together. But the AI seems less inclined to fall apart in Dune Wars. … Continue reading

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September 17: wallet threat level loot

Maybe you’re not getting enough loot in Diablo III and Guild Wars 2. Maybe you need more. Because that’s the thing about loot. You never have enough. So this week, you’re in luck. Borderlands 2 and Torchlight II arrive, bearing … Continue reading

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Qt3 Movie Podcast: Resident Evil: Retribution

What do two fans of Resident Evil: Afterlife and Kelly Wand think of the latest Milla Jovovich/Paul Anderson nonsensefest? Listen to this week’s podcast and find out. If you want to avoid spoilers, fast forward to the 36-minute mark for … Continue reading

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