Daily Archives: September 13, 2012

The water’s fine in Guild Wars 2

Normally when you go underwater in a game, you have a breath meter that determines how long you can stay down there. This helps level designers design their oceans by limiting how far down the player can go. After all, … Continue reading

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Qt3 Games Podcast: we, you?

Nintendo announces the new controller for Bayonetta 2! We’re excited! You? Plus some enthusing and naysaying about FTL, followed by more inability to not talk about Guild Wars 2.

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