Darksiders II shows you the loot
The basic design of Darksiders II was pretty well established in the first game. Some hearty God of War combat, some grimly McFarlanesque exaggerated World of Warcraft graphic novel graphics, and gameplay progression in the vein of classic Zeldas and Metroids. Darksiders II is more and slightly better of this, but that’s not all you get! A new “just add Diablo” approach lends it that sheen of sequel newness.
After the jump, can I interest you in a cheap pair of Bitter Punishing Scythes of the Whirlwind? Continue reading →
Comments



