Daily Archives: August 14, 2012

Prepare to care again about Diablo III’s legendary items

Among the changes coming to Diablo III are completely revamped legendary items. Senior designer Andrew Chambers notes: In many ways the Legendary items that we released with the game were just Rares with flavor text. You called us on it, … Continue reading

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Phoenix HD is, ironically, not reborn on the iPad

A lot of shmups on the iPad are ports that were good before they ever got to the iPad. For instance, the absurdly generous War Blade and the epically butt-numbing Battlesquadron One have both wended their way to the iPad … Continue reading

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The least bad thing you’ll see all week: Lovely Molly

Co-directors Daniel Myrick and Eduardo Sanchez have had a tough time following up on what made Blair Witch Project so good. Myrick has come closest with The Objective, which has a lot in common with Blair Witch Project. But Sanchez’ … Continue reading

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At last, we can all just get along in Team Fortress 2

Most of the shootering I do on the PC these days is with friends on a LAN. Since we have a wide range of skill levels, our games of choice tend to be cooperative fare, like Payday: the Heist (the … Continue reading

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Might as well let Sleeping Dogs lie

Sleeping Dogs would have been quite the game four or five years ago, before Saints Row 3, Just Cause 2, Grand Theft Auto IV, Assassin’s Creed, or Arkham City. As it is, in 2012, it is a thunderless game that … Continue reading

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