One of the obstacles for jumping into a real time strategy game like League of Legends or DOTA2 is the sheer variety. League of Legends has over one hundred characters. Picking one of them is literally just the beginning. Then you have to figure out the other nine in your current game.
One way around this is a license. Monolith, a once great developer who’s been on the rocks for a while, is bringing to bear the Lord of the Rings license to make a League of Legends style game (I just can’t bring myself to use “MOBA”, or multiplayer online battle arena, which does nothing to distinguish the genre from your average multiplayer shooter). Although League of Legends has developed a rich set of lore around its characters, I don’t know the first thing about it. But I do know my Lord of the Rings. Legolas is a ranged damage character, Gandalf is a support tank, Gollum is a sneaky assassin type, and Boromir will have some sort of self-sacrifice damaging power. There. I’ve never even played the game and I already know how some of the characters work. I didn’t even need to watch this video about the unique powers for Gandalf and Gollum.
Also, since Guardians of Middle Earth will be a console-only game, how hard can it be? We’ll find out this fall.