Yomi is a Japanese term that’s been appropriated by some gaming communities to mean “reading the mind of the opponent”. Basically, it refers to when you do something because you suspect the other player will do something. Think he’s building Shermans? Respond with Pak-40s. Is he going to jump? Ready that uppercut. Is your boss about to come into your office? Minimize this window. That’s yomi. Yomi is at the heart of some of the most satisfying competitive experiences. When your prediction about your opponent and his actions match up perfectly, it feels like winning twice.
After the jump: Mind games Continue reading →