Kick it. Kick it. Kick it.
There isn’t any character more associated with the Street Fighter franchise, and by extension Capcom, than Ryu. In a way, he provides the baseline for how the game is played and discussed. The quarter-circle forward is referred to as the “fireball” motion. The forward, down, down-forward motion is usually shorthanded to “Dragon Punch”. Ryu is the archetypical Capcom character. Above, you can see him engaged in the archetypical Marvel vs Capcom 3 activity.
Kicking. For all that Marvel vs Capcom 3 appears to be a game about fireballs, laser beams, and world ending explosions, at its core it’s a game about low kicks.
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