Daily Archives: June 14, 2012

Marvel vs Capcom 3: what I expected

Kick it. Kick it. Kick it. There isn’t any character more associated with the Street Fighter franchise, and by extension Capcom, than Ryu. In a way, he provides the baseline for how the game is played and discussed. The quarter-circle … Continue reading

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Gamespotting: the actual, for-real, real-world, olden days American West

There are some important differences between those of us who play videogames and normal people. For instance, when a normal person browses this gallery of breathtakingly beautiful photographs from Timothy O’Sullivan’s 19th century survey of the American West, he probably … Continue reading

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Drox Operative pre-drops

Any self-respecting fan of action RPGs knows that you don’t have to play the AAA titles to get an immensely satisfying action RPG fix. In fact, the games made by Steven Peeler’s Soldak Entertainment offer things you can’t get in … Continue reading

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Warren Spector doesn’t want a bit of the old ultraviolence

In a Gamesindusty.biz interview to talk about Epic Mickey 2, Warren Spector made a general observation about violence in games that will pretty much upstage everything he has to say about Epic Mickey 2. That’s why PR folks like to … Continue reading

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Dirt Showdown mangles cars, the English language

One of the cool things about the replays in Dirt Showdown is that you can upload snippets to Youtube. That’s me banging up that black and red drag racer looking thing. It belches blue fire from the pipes when I … Continue reading

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