Before I make a sheepish confession about Defender Chronicles II, let me show you the new map added in yesterday’s update. That’s Sanctuary up there. Brightly lit, lots of room for your halflings to poison monsters as they wend their way to the top, plenty of chokepoints for your warriors and berserkers to pin down enemies while archers and mages rain down arrows and lightning. Defender Chronicles II is never really about the map, but it’s nice to have a pretty backdrop.

The update also rejiggered the economy. The most conspicuous change is that you get more than a token or two for selling your useless reward loot. You can also jump more quickly to the harder difficulty level if you want to push the risk/reward equation a little harder to make more tokens. Still, barring a microbuy with real-world money, it’s still going to take for-frikin’-ever before you can unlock the new archer or cleric hero.

After the jump, how I unlocked the cleric hero in five minutes Continue reading →