Conflict of Heroes’ B.Y.O.D. solution to computer cheating

, | Games

I love a boardgame port that’s unashamed of its roots. Conflict of Heroes: Awakening the Bear — don’t think I don’t hear you snickering at that name — is a World War II tactical tabletop game that isn’t afraid to invoke a touch of Squad Leader’s complexity, but prefers to veer closer to the beer-and-pretzels of a Memoir ’44 match. The port just published by Matrix lets you play with wargaming chits (pictured) instead of the usual 3D low-rent models. Thank you, Matrix! Furthermore, all the rules, stats, and modifiers are at your fingertips with easy tooltips. It even shows you the results of every die roll.

But sometimes that’s not enough. Consider how often disgruntled gamers accuse computers of cheating the die rolls, usually because they remember that time they needed to roll a three or higher on 2D6 and, hey, snake-eyes? What the…? What are the odds? The computer must be cheating!

Conflict of Heroes has an answer to that. If you can angle your webcam in such a way to look down at a pair of rolled dice — actual, real-world, tabletop, analog dice, preferably white with black pips — you can tell the game to determine every die roll by referring to the dice rolled under the webcam. If your reaction to this rather adorable solution is ‘Well, hey, why don’t you just play the tabletop version instead?’, then I’m kicking you out of the boardgaming nerd club.

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