A Valley Without Wind: where you never have to ask, “Are we there yet?”
It’s a bit strange to come from meticulously hand-crafted 2D exploration games like Waking Mars and Fez into the procedurally generated infinite expanse of A Valley Without Wind, another 2D exploration game which is available today directly from publisher Arcen Games or from a digital distributor near you. For one thing, A Valley Without Wind is very combat based. You can hardly walk the length of a screen without blasting something. Two or three somethings, more likely. This is a very actiony game. Consider hooking up your 360 controller.
Which doesn’t mean there’s less exploration. There might be a lot of blasting, but that in no way reduces the emphasis on exploration. So much geography!
After the jump, finding your way through infinity Continue reading →




