
One of the biggest liabilities Xenoblade Chronicles has to deal with is that it’s a JRPG. The first letter in that acronym comes with a lot of baggage that will deter many people who enjoyed Skyrim, Mass Effect, and The Witcher. It’s also only on the Wii, and only available from Gamestop. Yet what Xenoblade Chronicles accomplishes, what makes it as great as it is, are the things that make any RPG great, regardless of their culture of origin, their platform, or an annoying clerk steering you towards a pre-order.
Three of those things, after the jump Continue reading →

One of Tropico 4’s most significant improvements is making tourism economically competitive with industry instead of a self-inflicted challenge. Islands based on tourism in Tropico 3 didn’t earn much income and were fairly boring to play due to a lack of options. Tropico 4 introduced a slew of profitable new hotels and attractions, many of which could also be enjoyed by everyday citizens. The Modern Times expansion continues this welcome trend by adding even more buildings and edicts to the tourism mix.
The seven-star hotel, pictured above, is the crown jewel of tourist accommodations. It replaces the skyscraper hotel in 1979, and, like its predecessor, only one can be built per island. Because the seven-star hotel unlocks fairly late during most scenarios and sandbox games, it’s usually possible to build both it and a skyscraper hotel, which is a nice plus. While the number of tourist families who can stay in these buildings is identical, seven-star hotels provide almost double the service quality (an amazing base of 150) and employ only 75% as large a workforce. Their only drawback is that guests rarely leave–they have such a good time hanging out by the two rooftop pools that they neglect to visit Tropico’s other attractions. Still, the huge boost to tourism rating that seven-star hotels provide creates a ripple effect that will benefit those other attractions when guests flock to less-entertaining accommodations and then look for fun in the Caribbean sun.
Not all of the new buildings are so welcome, however.
After the jump: did they have to replace one of my favorites with this thing?! Continue reading →

My appreciation for the horror genre has changed over the years. When I was younger, I was a huge baby, afraid of the dark, needles, bugs, and so on. When I was four years old, I couldn’t play the Adventures of Lolo because one of the characters scared me.
But I haven’t felt fear in a long time. Two leg surgeries and chronic pain are an excellent one-two punch to being scared of things like videogames. I’ve been trying to find a game that can scare me for the last few years. Nothing has managed to do the job.
After the jump, I’m going to dropkick some skeletons out of my closet Continue reading →