
Join us this week for a discussion on the first 30 hours of Xenoblade Chronicles (we’ll tell you when and how much to fast forward if you want to skip spoilers), the Halo 4 announcement, Trails Evolution, The Binding of Isaac, and Skull Girls. We also say goodbye to a friend. Rest in peace, Brian Rucker. You were part of the best of us.
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Like all good city builders, the Tropico series devotes considerable resources to infrastructure and industry. In the real world, traffic, power plants, and pollution can be unsightly nightmares, but in a game setting they’re just interesting problems to be solved. I’m happy to say that this is one area in which the Modern Times expansion excels. While biofarms are so productive that they eliminate money woes from sandbox games and modern apartments are so unbalanced that they render every other form of housing obsolete, the new infrastructure and industrial buildings provide options and enhancements without destroying Tropico’s underlying challenges.
After the jump: riding on the metro Continue reading →